Saved in:
| Main Authors: | Chen, Yunuo, Xie, Tianyi, Zong, Zeshun, Li, Xuan, Gao, Feng, Yang, Yin, Wu, Ying Nian, Jiang, Chenfanfu |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2405.18515 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
by: Xie, Tianyi, et al.
Published: (2023)
by: Xie, Tianyi, et al.
Published: (2023)
Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physics
by: Li, Xuan, et al.
Published: (2025)
by: Li, Xuan, et al.
Published: (2025)
PhysMotion: Physics-Grounded Dynamics From a Single Image
by: Tan, Xiyang, et al.
Published: (2024)
by: Tan, Xiyang, et al.
Published: (2024)
GRIP: A General Robotic Incremental Potential Contact Simulation Dataset for Unified Deformable-Rigid Coupled Grasping
by: Ma, Siyu, et al.
Published: (2025)
by: Ma, Siyu, et al.
Published: (2025)
AnimaMimic: Imitating 3D Animation from Video Priors
by: Xie, Tianyi, et al.
Published: (2025)
by: Xie, Tianyi, et al.
Published: (2025)
A Convex Formulation of Frictional Contact for the Material Point Method and Rigid Bodies
by: Zong, Zeshun, et al.
Published: (2024)
by: Zong, Zeshun, et al.
Published: (2024)
GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details
by: Li, Boqian, et al.
Published: (2024)
by: Li, Boqian, et al.
Published: (2024)
A Convex Formulation of Material Points and Rigid Bodies with GPU-Accelerated Async-Coupling for Interactive Simulation
by: Yu, Chang, et al.
Published: (2025)
by: Yu, Chang, et al.
Published: (2025)
Embedded IPC: Fast and Intersection-free Simulation in Reduced Subspace for Robot Manipulation
by: Du, Wenxin, et al.
Published: (2024)
by: Du, Wenxin, et al.
Published: (2024)
PhysAnimator: Physics-Guided Generative Cartoon Animation
by: Xie, Tianyi, et al.
Published: (2025)
by: Xie, Tianyi, et al.
Published: (2025)
Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering
by: Feng, Yutao, et al.
Published: (2024)
by: Feng, Yutao, et al.
Published: (2024)
VideoPhy: Evaluating Physical Commonsense for Video Generation
by: Bansal, Hritik, et al.
Published: (2024)
by: Bansal, Hritik, et al.
Published: (2024)
Birth of a Painting: Differentiable Brushstroke Reconstruction
by: Jiang, Ying, et al.
Published: (2025)
by: Jiang, Ying, et al.
Published: (2025)
Towards Physical Understanding in Video Generation: A 3D Point Regularization Approach
by: Chen, Yunuo, et al.
Published: (2025)
by: Chen, Yunuo, et al.
Published: (2025)
DressWild: Feed-Forward Pose-Agnostic Garment Sewing Pattern Generation from In-the-Wild Images
by: Tao, Zeng, et al.
Published: (2026)
by: Tao, Zeng, et al.
Published: (2026)
VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality
by: Jiang, Ying, et al.
Published: (2024)
by: Jiang, Ying, et al.
Published: (2024)
Learn2Fold: Structured Origami Generation with World Model Planning
by: Huang, Yanjia, et al.
Published: (2026)
by: Huang, Yanjia, et al.
Published: (2026)
ARM: Appearance Reconstruction Model for Relightable 3D Generation
by: Feng, Xiang, et al.
Published: (2024)
by: Feng, Xiang, et al.
Published: (2024)
EMPM: Embodied MPM for Modeling and Simulation of Deformable Objects
by: Chen, Yunuo, et al.
Published: (2026)
by: Chen, Yunuo, et al.
Published: (2026)
3DGS$^2$: Near Second-order Converging 3D Gaussian Splatting
by: Lan, Lei, et al.
Published: (2025)
by: Lan, Lei, et al.
Published: (2025)
PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF
by: Feng, Yutao, et al.
Published: (2023)
by: Feng, Yutao, et al.
Published: (2023)
Fishbone: From One 3D Asset to a Million Controllable Edits
by: He, Yumeng, et al.
Published: (2026)
by: He, Yumeng, et al.
Published: (2026)
MPM Lite: Linear Kernels and Integration without Particles
by: Feng, Xiang, et al.
Published: (2026)
by: Feng, Xiang, et al.
Published: (2026)
Right-Side-Out: Learning Zero-Shot Sim-to-Real Garment Reversal
by: Yu, Chang, et al.
Published: (2025)
by: Yu, Chang, et al.
Published: (2025)
XPBI: Position-Based Dynamics with Smoothing Kernels Handles Continuum Inelasticity
by: Yu, Chang, et al.
Published: (2024)
by: Yu, Chang, et al.
Published: (2024)
VoroLight: Learning Voronoi Surface Meshes via Sphere Intersection
by: Lu, Jiayin, et al.
Published: (2025)
by: Lu, Jiayin, et al.
Published: (2025)
SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledge
by: He, Yumeng, et al.
Published: (2025)
by: He, Yumeng, et al.
Published: (2025)
ElastoGen: 4D Generative Elastodynamics
by: Feng, Yutao, et al.
Published: (2024)
by: Feng, Yutao, et al.
Published: (2024)
Substepping the Material Point Method
by: Jiang, Chenfanfu
Published: (2025)
by: Jiang, Chenfanfu
Published: (2025)
H3D-DGS: Exploring Heterogeneous 3D Motion Representation for Deformable 3D Gaussian Splatting
by: He, Bing, et al.
Published: (2024)
by: He, Bing, et al.
Published: (2024)
Physics-Constrained Diffusion Model for Synthesis of 3D Turbulent Data
by: Li, Tianyi, et al.
Published: (2026)
by: Li, Tianyi, et al.
Published: (2026)
Atlas Gaussians Diffusion for 3D Generation
by: Yang, Haitao, et al.
Published: (2024)
by: Yang, Haitao, et al.
Published: (2024)
DensiCrafter: Physically-Constrained Generation and Fabrication of Self-Supporting Hollow Structures
by: Dang, Shengqi, et al.
Published: (2025)
by: Dang, Shengqi, et al.
Published: (2025)
Efficient GPU Cloth Simulation with Non-distance Barriers and Subspace Reuse
by: Lan, Lei, et al.
Published: (2024)
by: Lan, Lei, et al.
Published: (2024)
Demonstrating DVS: Dynamic Virtual-Real Simulation Platform for Mobile Robotic Tasks
by: Zheng, Zijie, et al.
Published: (2025)
by: Zheng, Zijie, et al.
Published: (2025)
GeoWarp: An automatically differentiable and GPU-accelerated implicit MPM framework for geomechanics based on NVIDIA Warp
by: Zhao, Yidong, et al.
Published: (2025)
by: Zhao, Yidong, et al.
Published: (2025)
Volumetric Homogenization for Knitwear Simulation
by: Yuan, Chun, et al.
Published: (2024)
by: Yuan, Chun, et al.
Published: (2024)
DreamView: Injecting View-specific Text Guidance into Text-to-3D Generation
by: Yan, Junkai, et al.
Published: (2024)
by: Yan, Junkai, et al.
Published: (2024)
Lightweight Predictive 3D Gaussian Splats
by: Cao, Junli, et al.
Published: (2024)
by: Cao, Junli, et al.
Published: (2024)
3D Structure of Jet-induced Diffusion Wake
by: Yang, Zhong, et al.
Published: (2025)
by: Yang, Zhong, et al.
Published: (2025)
Similar Items
-
PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
by: Xie, Tianyi, et al.
Published: (2023) -
Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physics
by: Li, Xuan, et al.
Published: (2025) -
PhysMotion: Physics-Grounded Dynamics From a Single Image
by: Tan, Xiyang, et al.
Published: (2024) -
GRIP: A General Robotic Incremental Potential Contact Simulation Dataset for Unified Deformable-Rigid Coupled Grasping
by: Ma, Siyu, et al.
Published: (2025) -
AnimaMimic: Imitating 3D Animation from Video Priors
by: Xie, Tianyi, et al.
Published: (2025)