Video2MR: Automatically Generating Mixed Reality 3D Instructions by Augmenting Extracted Motion from 2D Videos

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Ihara, Keiichi, Monteiro, Kyzyl, Faridan, Mehrad, Kazi, Rubaiat Habib, Suzuki, Ryo
Format: Preprint
Veröffentlicht: 2024
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866917677733249024
author Ihara, Keiichi
Monteiro, Kyzyl
Faridan, Mehrad
Kazi, Rubaiat Habib
Suzuki, Ryo
author_facet Ihara, Keiichi
Monteiro, Kyzyl
Faridan, Mehrad
Kazi, Rubaiat Habib
Suzuki, Ryo
contents This paper introduces Video2MR, a mixed reality system that automatically generates 3D sports and exercise instructions from 2D videos. Mixed reality instructions have great potential for physical training, but existing works require substantial time and cost to create these 3D experiences. Video2MR overcomes this limitation by transforming arbitrary instructional videos available online into MR 3D avatars with AI-enabled motion capture (DeepMotion). Then, it automatically enhances the avatar motion through the following augmentation techniques: 1) contrasting and highlighting differences between the user and avatar postures, 2) visualizing key trajectories and movements of specific body parts, 3) manipulation of time and speed using body motion, and 4) spatially repositioning avatars for different perspectives. Developed on Hololens 2 and Azure Kinect, we showcase various use cases, including yoga, dancing, soccer, tennis, and other physical exercises. The study results confirm that Video2MR provides more engaging and playful learning experiences, compared to existing 2D video instructions.
format Preprint
id arxiv_https___arxiv_org_abs_2405_18565
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Video2MR: Automatically Generating Mixed Reality 3D Instructions by Augmenting Extracted Motion from 2D Videos
Ihara, Keiichi
Monteiro, Kyzyl
Faridan, Mehrad
Kazi, Rubaiat Habib
Suzuki, Ryo
Human-Computer Interaction
This paper introduces Video2MR, a mixed reality system that automatically generates 3D sports and exercise instructions from 2D videos. Mixed reality instructions have great potential for physical training, but existing works require substantial time and cost to create these 3D experiences. Video2MR overcomes this limitation by transforming arbitrary instructional videos available online into MR 3D avatars with AI-enabled motion capture (DeepMotion). Then, it automatically enhances the avatar motion through the following augmentation techniques: 1) contrasting and highlighting differences between the user and avatar postures, 2) visualizing key trajectories and movements of specific body parts, 3) manipulation of time and speed using body motion, and 4) spatially repositioning avatars for different perspectives. Developed on Hololens 2 and Azure Kinect, we showcase various use cases, including yoga, dancing, soccer, tennis, and other physical exercises. The study results confirm that Video2MR provides more engaging and playful learning experiences, compared to existing 2D video instructions.
title Video2MR: Automatically Generating Mixed Reality 3D Instructions by Augmenting Extracted Motion from 2D Videos
topic Human-Computer Interaction
url https://arxiv.org/abs/2405.18565