Computational bounds on randomized algorithms for online bin stretching

Fuente: arXiv
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Autores principales: Lhomme, Antoine, Catusse, Nicolas, Brauner, Nadia
Formato: Preprint
Publicado: 2024
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author Lhomme, Antoine
Catusse, Nicolas
Brauner, Nadia
author_facet Lhomme, Antoine
Catusse, Nicolas
Brauner, Nadia
contents A frequently studied performance measure in online optimization is competitive analysis. It corresponds to the worst-case ratio, over all possible inputs of an algorithm, between the performance of the algorithm and the optimal offline performance. However, this analysis may be too pessimistic to give valuable insight on a problem. Several workarounds exist, such as randomized algorithms. This paper aims to propose computational methods to construct randomized algorithms and to bound their performance on the classical online bin stretching problem. A game theory method is adapted to construct lower bounds on the performance of randomized online algorithms via linear programming. Another computational method is then proposed to construct randomized algorithms which perform better than the best deterministic algorithms known. Finally, another lower bound method for a restricted class of randomized algorithm for this problem is proposed.
format Preprint
id arxiv_https___arxiv_org_abs_2405_19071
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Computational bounds on randomized algorithms for online bin stretching
Lhomme, Antoine
Catusse, Nicolas
Brauner, Nadia
Optimization and Control
Computer Science and Game Theory
A frequently studied performance measure in online optimization is competitive analysis. It corresponds to the worst-case ratio, over all possible inputs of an algorithm, between the performance of the algorithm and the optimal offline performance. However, this analysis may be too pessimistic to give valuable insight on a problem. Several workarounds exist, such as randomized algorithms. This paper aims to propose computational methods to construct randomized algorithms and to bound their performance on the classical online bin stretching problem. A game theory method is adapted to construct lower bounds on the performance of randomized online algorithms via linear programming. Another computational method is then proposed to construct randomized algorithms which perform better than the best deterministic algorithms known. Finally, another lower bound method for a restricted class of randomized algorithm for this problem is proposed.
title Computational bounds on randomized algorithms for online bin stretching
topic Optimization and Control
Computer Science and Game Theory
url https://arxiv.org/abs/2405.19071