MidSurfer: A Parameter-Free Approach for Mid-Surface Extraction from Segmented Volumetric Data
Fuente:
arXiv
Saved in:
| Main Authors: | Boneš, Eva, Khan, Dawar, Bohak, Ciril, Barad, Benjamin A., Grotjahn, Danielle A., Viola, Ivan, Theußl, Thomas |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Dr. KID: Direct Remeshing and K-set Isometric Decomposition for Scalable Physicalization of Organic Shapes
by: Khan, Dawar, et al.
Published: (2023)
by: Khan, Dawar, et al.
Published: (2023)
Empowering NPC Dialogue with Environmental Context Using LLMs and Panoramic Images
by: Radež, Grega, et al.
Published: (2026)
by: Radež, Grega, et al.
Published: (2026)
Evaluation of depth perception in crowded volumes
by: Lesar, Žiga, et al.
Published: (2024)
by: Lesar, Žiga, et al.
Published: (2024)
Differentiable Electron Microscopy Simulation: Methods and Applications for Visualization
by: Nguyen, Ngan, et al.
Published: (2022)
by: Nguyen, Ngan, et al.
Published: (2022)
GHAR: GeoPose-based Handheld Augmented Reality for Architectural Positioning, Manipulation and Visual Exploration
by: Israr, Sabahat, et al.
Published: (2025)
by: Israr, Sabahat, et al.
Published: (2025)
Enhancing Material Boundary Visualizations in 2D Unsteady Flow through Local Reference Frame Transformations
by: Xingdi Zhang, et al.
Published: (2025)
by: Xingdi Zhang, et al.
Published: (2025)
ClickAIXR: On-Device Multimodal Vision-Language Interaction with Real-World Objects in Extended Reality
by: Khan, Dawar, et al.
Published: (2026)
by: Khan, Dawar, et al.
Published: (2026)
MidSurfNet: Learnable Face Pairing and Interference Implicit Fields for Generalized Mid-surface Abstraction
by: Ye, Li, et al.
Published: (2026)
by: Ye, Li, et al.
Published: (2026)
AIvaluateXR: An Evaluation Framework for on-Device AI in XR with Benchmarking Results
by: Khan, Dawar, et al.
Published: (2025)
by: Khan, Dawar, et al.
Published: (2025)
VolSegGS: Segmentation and Tracking in Dynamic Volumetric Scenes via Deformable 3D Gaussians
by: Yao, Siyuan, et al.
Published: (2025)
by: Yao, Siyuan, et al.
Published: (2025)
Volumetric Homogenization for Knitwear Simulation
by: Yuan, Chun, et al.
Published: (2024)
by: Yuan, Chun, et al.
Published: (2024)
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model
by: Li, Da, et al.
Published: (2025)
by: Li, Da, et al.
Published: (2025)
Nanouniverse: Virtual Instancing of Structural Detail and Adaptive Shell Mapping
by: Alharbi, Ruwayda, et al.
Published: (2024)
by: Alharbi, Ruwayda, et al.
Published: (2024)
Nanomatrix: Scalable Construction of Crowded Biological Environments
by: Alharbi, Ruwayda, et al.
Published: (2022)
by: Alharbi, Ruwayda, et al.
Published: (2022)
Biomedical Image Segmentation: A Systematic Literature Review of Deep Learning Based Object Detection Methods
by: Wahid, Fazli, et al.
Published: (2024)
by: Wahid, Fazli, et al.
Published: (2024)
Progressing Level-of-Detail Animation of Volumetric Elastodynamics
by: Zhang, Jiayi Eris, et al.
Published: (2025)
by: Zhang, Jiayi Eris, et al.
Published: (2025)
Adaptive Tetrahedral Grids for Volumetric Path-Tracing
by: Benyoub, Anis, et al.
Published: (2025)
by: Benyoub, Anis, et al.
Published: (2025)
Lagrangian Covector Fluid with Free Surface
by: Li, Zhiqi, et al.
Published: (2024)
by: Li, Zhiqi, et al.
Published: (2024)
RaRa Clipper: A Clipper for Gaussian Splatting Based on Ray Tracer and Rasterizer
by: Li, Da, et al.
Published: (2025)
by: Li, Da, et al.
Published: (2025)
Variable Basis Mapping for Real-Time Volumetric Visualization
by: Li, Qibiao, et al.
Published: (2026)
by: Li, Qibiao, et al.
Published: (2026)
Detail Enhanced Gaussian Splatting for Large-Scale Volumetric Capture
by: Philip, Julien, et al.
Published: (2025)
by: Philip, Julien, et al.
Published: (2025)
Chat Modeling: Interaction-Enhanced Agent Framework for Visualizing Literature-Grounded Biological Structures
by: Jia, Donggang, et al.
Published: (2024)
by: Jia, Donggang, et al.
Published: (2024)
Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos
by: Jiang, Yuheng, et al.
Published: (2025)
by: Jiang, Yuheng, et al.
Published: (2025)
DreamPrinting: Volumetric Printing Primitives for High-Fidelity 3D Printing
by: Wang, Youjia, et al.
Published: (2025)
by: Wang, Youjia, et al.
Published: (2025)
NERVIS: An Interactive System for Graph-Based Exploration and Editing of Named Entities
by: Šmajdek, Uroš, et al.
Published: (2025)
by: Šmajdek, Uroš, et al.
Published: (2025)
Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes
by: Esposito, Stefano, et al.
Published: (2024)
by: Esposito, Stefano, et al.
Published: (2024)
Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?
by: A. Celarek, et al.
Published: (2025)
by: A. Celarek, et al.
Published: (2025)
Variational Green's Functions for Volumetric PDEs
by: Teixeira, Joao, et al.
Published: (2026)
by: Teixeira, Joao, et al.
Published: (2026)
Parallel Compositing of Volumetric Depth Images for Interactive Visualization of Distributed Volumes at High Frame Rates
by: Gupta, Aryaman, et al.
Published: (2022)
by: Gupta, Aryaman, et al.
Published: (2022)
Innovating China's Intangible Cultural Heritage with DeepSeek + MidJourney: The Case of Yangliuqing theme Woodblock Prints
by: Yang, RuiKun, et al.
Published: (2025)
by: Yang, RuiKun, et al.
Published: (2025)
ViSNeRF: Efficient Multidimensional Neural Radiance Field Representation for Visualization Synthesis of Dynamic Volumetric Scenes
by: Yao, Siyuan, et al.
Published: (2025)
by: Yao, Siyuan, et al.
Published: (2025)
ARCOL: Aspect Ratio Constrained Orthogonal Layout
by: Alsuwaykit, Zainab, et al.
Published: (2026)
by: Alsuwaykit, Zainab, et al.
Published: (2026)
Refining Gaussian Splatting: A Volumetric Densification Approach
by: Gafoor, Mohamed Abdul, et al.
Published: (2025)
by: Gafoor, Mohamed Abdul, et al.
Published: (2025)
DDPM-Polycube: A Denoising Diffusion Probabilistic Model for Polycube-Based Hexahedral Mesh Generation and Volumetric Spline Construction
by: Yu, Yuxuan, et al.
Published: (2025)
by: Yu, Yuxuan, et al.
Published: (2025)
Machine Learning-Driven Volumetric Cloud Rendering: Procedural Shader Optimization and Dynamic Lighting in Unreal Engine for Realistic Atmospheric Simulation
by: Singh, Shruti, et al.
Published: (2025)
by: Singh, Shruti, et al.
Published: (2025)
Improving Efficiency of Iso-Surface Extraction on Implicit Neural Representations Using Uncertainty Propagation
by: Li, Haoyu, et al.
Published: (2024)
by: Li, Haoyu, et al.
Published: (2024)
HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces
by: Turki, Haithem, et al.
Published: (2023)
by: Turki, Haithem, et al.
Published: (2023)
EfficientMonoHair: Fast Strand-Level Reconstruction from Monocular Video via Multi-View Direction Fusion
by: Li, Da, et al.
Published: (2026)
by: Li, Da, et al.
Published: (2026)
GreenCloud: Volumetric Gradient Filtering via Regularized Green's Functions
by: Kenji Tojo, et al.
Published: (2025)
by: Kenji Tojo, et al.
Published: (2025)
Surface Reconstruction Using Rotation Systems
by: Cui, Ruiqi, et al.
Published: (2024)
by: Cui, Ruiqi, et al.
Published: (2024)
Similar Items
-
Dr. KID: Direct Remeshing and K-set Isometric Decomposition for Scalable Physicalization of Organic Shapes
by: Khan, Dawar, et al.
Published: (2023) -
Empowering NPC Dialogue with Environmental Context Using LLMs and Panoramic Images
by: Radež, Grega, et al.
Published: (2026) -
Evaluation of depth perception in crowded volumes
by: Lesar, Žiga, et al.
Published: (2024) -
Differentiable Electron Microscopy Simulation: Methods and Applications for Visualization
by: Nguyen, Ngan, et al.
Published: (2022) -
GHAR: GeoPose-based Handheld Augmented Reality for Architectural Positioning, Manipulation and Visual Exploration
by: Israr, Sabahat, et al.
Published: (2025)