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| Main Authors: | , , , |
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| Format: | Preprint |
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2024
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| Subjects: | |
| Online Access: | https://arxiv.org/abs/2405.19957 |
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| _version_ | 1866915024719577088 |
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| author | Miao, Qiaowei Quan, JinSheng Li, Kehan Luo, Yawei |
| author_facet | Miao, Qiaowei Quan, JinSheng Li, Kehan Luo, Yawei |
| contents | Previous text-to-4D methods have leveraged multiple Score Distillation Sampling (SDS) techniques, combining motion priors from video-based diffusion models (DMs) with geometric priors from multiview DMs to implicitly guide 4D renderings. However, differences in these priors result in conflicting gradient directions during optimization, causing trade-offs between motion fidelity and geometry accuracy, and requiring substantial optimization time to reconcile the models. In this paper, we introduce \textbf{P}ixel-\textbf{L}evel \textbf{A}lignment for text-driven \textbf{4D} Gaussian splatting (PLA4D) to resolve this motion-geometry conflict. PLA4D provides an anchor reference, i.e., text-generated video, to align the rendering process conditioned by different DMs in pixel space. For static alignment, our approach introduces a focal alignment method and Gaussian-Mesh contrastive learning to iteratively adjust focal lengths and provide explicit geometric priors at each timestep. At the dynamic level, a motion alignment technique and T-MV refinement method are employed to enforce both pose alignment and motion continuity across unknown viewpoints, ensuring intrinsic geometric consistency across views. With such pixel-level multi-DM alignment, our PLA4D framework is able to generate 4D objects with superior geometric, motion, and semantic consistency. Fully implemented with open-source tools, PLA4D offers an efficient and accessible solution for high-quality 4D digital content creation with significantly reduced generation time. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2405_19957 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting Miao, Qiaowei Quan, JinSheng Li, Kehan Luo, Yawei Computer Vision and Pattern Recognition Artificial Intelligence Previous text-to-4D methods have leveraged multiple Score Distillation Sampling (SDS) techniques, combining motion priors from video-based diffusion models (DMs) with geometric priors from multiview DMs to implicitly guide 4D renderings. However, differences in these priors result in conflicting gradient directions during optimization, causing trade-offs between motion fidelity and geometry accuracy, and requiring substantial optimization time to reconcile the models. In this paper, we introduce \textbf{P}ixel-\textbf{L}evel \textbf{A}lignment for text-driven \textbf{4D} Gaussian splatting (PLA4D) to resolve this motion-geometry conflict. PLA4D provides an anchor reference, i.e., text-generated video, to align the rendering process conditioned by different DMs in pixel space. For static alignment, our approach introduces a focal alignment method and Gaussian-Mesh contrastive learning to iteratively adjust focal lengths and provide explicit geometric priors at each timestep. At the dynamic level, a motion alignment technique and T-MV refinement method are employed to enforce both pose alignment and motion continuity across unknown viewpoints, ensuring intrinsic geometric consistency across views. With such pixel-level multi-DM alignment, our PLA4D framework is able to generate 4D objects with superior geometric, motion, and semantic consistency. Fully implemented with open-source tools, PLA4D offers an efficient and accessible solution for high-quality 4D digital content creation with significantly reduced generation time. |
| title | PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting |
| topic | Computer Vision and Pattern Recognition Artificial Intelligence |
| url | https://arxiv.org/abs/2405.19957 |