MotionDreamer: Exploring Semantic Video Diffusion features for Zero-Shot 3D Mesh Animation

Fuente: arXiv
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Hauptverfasser: Uzolas, Lukas, Eisemann, Elmar, Kellnhofer, Petr
Format: Preprint
Veröffentlicht: 2024
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author Uzolas, Lukas
Eisemann, Elmar
Kellnhofer, Petr
author_facet Uzolas, Lukas
Eisemann, Elmar
Kellnhofer, Petr
contents Animation techniques bring digital 3D worlds and characters to life. However, manual animation is tedious and automated techniques are often specialized to narrow shape classes. In our work, we propose a technique for automatic re-animation of various 3D shapes based on a motion prior extracted from a video diffusion model. Unlike existing 4D generation methods, we focus solely on the motion, and we leverage an explicit mesh-based representation compatible with existing computer-graphics pipelines. Furthermore, our utilization of diffusion features enhances accuracy of our motion fitting. We analyze efficacy of these features for animation fitting and we experimentally validate our approach for two different diffusion models and four animation models. Finally, we demonstrate that our time-efficient zero-shot method achieves a superior performance re-animating a diverse set of 3D shapes when compared to existing techniques in a user study. The project website is located at https://lukas.uzolas.com/MotionDreamer.
format Preprint
id arxiv_https___arxiv_org_abs_2405_20155
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle MotionDreamer: Exploring Semantic Video Diffusion features for Zero-Shot 3D Mesh Animation
Uzolas, Lukas
Eisemann, Elmar
Kellnhofer, Petr
Computer Vision and Pattern Recognition
Graphics
Animation techniques bring digital 3D worlds and characters to life. However, manual animation is tedious and automated techniques are often specialized to narrow shape classes. In our work, we propose a technique for automatic re-animation of various 3D shapes based on a motion prior extracted from a video diffusion model. Unlike existing 4D generation methods, we focus solely on the motion, and we leverage an explicit mesh-based representation compatible with existing computer-graphics pipelines. Furthermore, our utilization of diffusion features enhances accuracy of our motion fitting. We analyze efficacy of these features for animation fitting and we experimentally validate our approach for two different diffusion models and four animation models. Finally, we demonstrate that our time-efficient zero-shot method achieves a superior performance re-animating a diverse set of 3D shapes when compared to existing techniques in a user study. The project website is located at https://lukas.uzolas.com/MotionDreamer.
title MotionDreamer: Exploring Semantic Video Diffusion features for Zero-Shot 3D Mesh Animation
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2405.20155