OmniHands: Towards Robust 4D Hand Mesh Recovery via A Versatile Transformer

Fuente: arXiv
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Main Authors: Lin, Dixuan, Zhang, Yuxiang, Li, Mengcheng, Jing, Wei, Yan, Qi, Wang, Qianying, Liu, Yebin, Zhang, Hongwen
Format: Preprint
Published: 2024
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author Lin, Dixuan
Zhang, Yuxiang
Li, Mengcheng
Jing, Wei
Yan, Qi
Wang, Qianying
Liu, Yebin
Zhang, Hongwen
author_facet Lin, Dixuan
Zhang, Yuxiang
Li, Mengcheng
Jing, Wei
Yan, Qi
Wang, Qianying
Liu, Yebin
Zhang, Hongwen
contents In this paper, we introduce OmniHands, a universal approach to recovering interactive hand meshes and their relative movement from monocular or multi-view inputs. Our approach addresses two major limitations of previous methods: lacking a unified solution for handling various hand image inputs and neglecting the positional relationship of two hands within images. To overcome these challenges, we develop a universal architecture with novel tokenization and contextual feature fusion strategies, capable of adapting to a variety of tasks. Specifically, we propose a Relation-aware Two-Hand Tokenization (RAT) method to embed positional relation information into the hand tokens. In this way, our network can handle both single-hand and two-hand inputs and explicitly leverage relative hand positions, facilitating the reconstruction of intricate hand interactions in real-world scenarios. As such tokenization indicates the relative relationship of two hands, it also supports more effective feature fusion. To this end, we further develop a 4D Interaction Reasoning (FIR) module to fuse hand tokens in 4D with attention and decode them into 3D hand meshes and relative temporal movements. The efficacy of our approach is validated on several benchmark datasets. The results on in-the-wild videos and real-world scenarios demonstrate the superior performances of our approach for interactive hand reconstruction. More video results can be found on the project page: https://OmniHand.github.io.
format Preprint
id arxiv_https___arxiv_org_abs_2405_20330
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle OmniHands: Towards Robust 4D Hand Mesh Recovery via A Versatile Transformer
Lin, Dixuan
Zhang, Yuxiang
Li, Mengcheng
Jing, Wei
Yan, Qi
Wang, Qianying
Liu, Yebin
Zhang, Hongwen
Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
In this paper, we introduce OmniHands, a universal approach to recovering interactive hand meshes and their relative movement from monocular or multi-view inputs. Our approach addresses two major limitations of previous methods: lacking a unified solution for handling various hand image inputs and neglecting the positional relationship of two hands within images. To overcome these challenges, we develop a universal architecture with novel tokenization and contextual feature fusion strategies, capable of adapting to a variety of tasks. Specifically, we propose a Relation-aware Two-Hand Tokenization (RAT) method to embed positional relation information into the hand tokens. In this way, our network can handle both single-hand and two-hand inputs and explicitly leverage relative hand positions, facilitating the reconstruction of intricate hand interactions in real-world scenarios. As such tokenization indicates the relative relationship of two hands, it also supports more effective feature fusion. To this end, we further develop a 4D Interaction Reasoning (FIR) module to fuse hand tokens in 4D with attention and decode them into 3D hand meshes and relative temporal movements. The efficacy of our approach is validated on several benchmark datasets. The results on in-the-wild videos and real-world scenarios demonstrate the superior performances of our approach for interactive hand reconstruction. More video results can be found on the project page: https://OmniHand.github.io.
title OmniHands: Towards Robust 4D Hand Mesh Recovery via A Versatile Transformer
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
url https://arxiv.org/abs/2405.20330