Games with Payments between Learning Agents

Fuente: arXiv
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Main Authors: Kolumbus, Yoav, Halpern, Joe, Tardos, Éva
Format: Preprint
Published: 2024
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_version_ 1866915791794864128
author Kolumbus, Yoav
Halpern, Joe
Tardos, Éva
author_facet Kolumbus, Yoav
Halpern, Joe
Tardos, Éva
contents In repeated games, such as auctions, players rely on autonomous learning agents to choose their actions. We study settings in which players have their agents make monetary transfers to other agents during play at their own expense, in order to influence learning dynamics in their favor. Our goal is to understand when players have incentives to use such payments, how payments between agents affect learning outcomes, and what the resulting implications are for welfare and its distribution. We propose a simple game-theoretic model to capture the incentive structure of such scenarios. We find that, quite generally, abstaining from payments is not robust to strategic deviations by users of learning agents: self-interested players benefit from having their agents make payments to other learners. In a broad class of games, such endogenous payments between learning agents lead to higher welfare for all players. In first- and second-price auctions, equilibria of the induced "payment-policy game" lead to highly collusive learning outcomes, with low or vanishing revenue for the auctioneer. These results highlight a fundamental challenge for mechanism design, as well as for regulatory policies, in environments where learning agents may interact in the digital ecosystem beyond a mechanism's boundaries.
format Preprint
id arxiv_https___arxiv_org_abs_2405_20880
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Games with Payments between Learning Agents
Kolumbus, Yoav
Halpern, Joe
Tardos, Éva
Computer Science and Game Theory
Artificial Intelligence
Multiagent Systems
Theoretical Economics
91A05, 91A06, 91A10, 91A20, 91A40, 91A80
F.0; I.2; I.2.6; J.4
In repeated games, such as auctions, players rely on autonomous learning agents to choose their actions. We study settings in which players have their agents make monetary transfers to other agents during play at their own expense, in order to influence learning dynamics in their favor. Our goal is to understand when players have incentives to use such payments, how payments between agents affect learning outcomes, and what the resulting implications are for welfare and its distribution. We propose a simple game-theoretic model to capture the incentive structure of such scenarios. We find that, quite generally, abstaining from payments is not robust to strategic deviations by users of learning agents: self-interested players benefit from having their agents make payments to other learners. In a broad class of games, such endogenous payments between learning agents lead to higher welfare for all players. In first- and second-price auctions, equilibria of the induced "payment-policy game" lead to highly collusive learning outcomes, with low or vanishing revenue for the auctioneer. These results highlight a fundamental challenge for mechanism design, as well as for regulatory policies, in environments where learning agents may interact in the digital ecosystem beyond a mechanism's boundaries.
title Games with Payments between Learning Agents
topic Computer Science and Game Theory
Artificial Intelligence
Multiagent Systems
Theoretical Economics
91A05, 91A06, 91A10, 91A20, 91A40, 91A80
F.0; I.2; I.2.6; J.4
url https://arxiv.org/abs/2405.20880