Text-guided Controllable Mesh Refinement for Interactive 3D Modeling

Fuente: arXiv
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Main Authors: Chen, Yun-Chun, Ling, Selena, Chen, Zhiqin, Kim, Vladimir G., Gadelha, Matheus, Jacobson, Alec
Format: Preprint
Published: 2024
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author Chen, Yun-Chun
Ling, Selena
Chen, Zhiqin
Kim, Vladimir G.
Gadelha, Matheus
Jacobson, Alec
author_facet Chen, Yun-Chun
Ling, Selena
Chen, Zhiqin
Kim, Vladimir G.
Gadelha, Matheus
Jacobson, Alec
contents We propose a novel technique for adding geometric details to an input coarse 3D mesh guided by a text prompt. Our method is composed of three stages. First, we generate a single-view RGB image conditioned on the input coarse geometry and the input text prompt. This single-view image generation step allows the user to pre-visualize the result and offers stronger conditioning for subsequent multi-view generation. Second, we use our novel multi-view normal generation architecture to jointly generate six different views of the normal images. The joint view generation reduces inconsistencies and leads to sharper details. Third, we optimize our mesh with respect to all views and generate a fine, detailed geometry as output. The resulting method produces an output within seconds and offers explicit user control over the coarse structure, pose, and desired details of the resulting 3D mesh.
format Preprint
id arxiv_https___arxiv_org_abs_2406_01592
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Text-guided Controllable Mesh Refinement for Interactive 3D Modeling
Chen, Yun-Chun
Ling, Selena
Chen, Zhiqin
Kim, Vladimir G.
Gadelha, Matheus
Jacobson, Alec
Computer Vision and Pattern Recognition
Artificial Intelligence
Computation and Language
Graphics
Machine Learning
We propose a novel technique for adding geometric details to an input coarse 3D mesh guided by a text prompt. Our method is composed of three stages. First, we generate a single-view RGB image conditioned on the input coarse geometry and the input text prompt. This single-view image generation step allows the user to pre-visualize the result and offers stronger conditioning for subsequent multi-view generation. Second, we use our novel multi-view normal generation architecture to jointly generate six different views of the normal images. The joint view generation reduces inconsistencies and leads to sharper details. Third, we optimize our mesh with respect to all views and generate a fine, detailed geometry as output. The resulting method produces an output within seconds and offers explicit user control over the coarse structure, pose, and desired details of the resulting 3D mesh.
title Text-guided Controllable Mesh Refinement for Interactive 3D Modeling
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Computation and Language
Graphics
Machine Learning
url https://arxiv.org/abs/2406.01592