VideoPhy: Evaluating Physical Commonsense for Video Generation

Fuente: arXiv
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Main Authors: Bansal, Hritik, Lin, Zongyu, Xie, Tianyi, Zong, Zeshun, Yarom, Michal, Bitton, Yonatan, Jiang, Chenfanfu, Sun, Yizhou, Chang, Kai-Wei, Grover, Aditya
Format: Preprint
Published: 2024
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author Bansal, Hritik
Lin, Zongyu
Xie, Tianyi
Zong, Zeshun
Yarom, Michal
Bitton, Yonatan
Jiang, Chenfanfu
Sun, Yizhou
Chang, Kai-Wei
Grover, Aditya
author_facet Bansal, Hritik
Lin, Zongyu
Xie, Tianyi
Zong, Zeshun
Yarom, Michal
Bitton, Yonatan
Jiang, Chenfanfu
Sun, Yizhou
Chang, Kai-Wei
Grover, Aditya
contents Recent advances in internet-scale video data pretraining have led to the development of text-to-video generative models that can create high-quality videos across a broad range of visual concepts, synthesize realistic motions and render complex objects. Hence, these generative models have the potential to become general-purpose simulators of the physical world. However, it is unclear how far we are from this goal with the existing text-to-video generative models. To this end, we present VideoPhy, a benchmark designed to assess whether the generated videos follow physical commonsense for real-world activities (e.g. marbles will roll down when placed on a slanted surface). Specifically, we curate diverse prompts that involve interactions between various material types in the physical world (e.g., solid-solid, solid-fluid, fluid-fluid). We then generate videos conditioned on these captions from diverse state-of-the-art text-to-video generative models, including open models (e.g., CogVideoX) and closed models (e.g., Lumiere, Dream Machine). Our human evaluation reveals that the existing models severely lack the ability to generate videos adhering to the given text prompts, while also lack physical commonsense. Specifically, the best performing model, CogVideoX-5B, generates videos that adhere to the caption and physical laws for 39.6% of the instances. VideoPhy thus highlights that the video generative models are far from accurately simulating the physical world. Finally, we propose an auto-evaluator, VideoCon-Physics, to assess the performance reliably for the newly released models.
format Preprint
id arxiv_https___arxiv_org_abs_2406_03520
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle VideoPhy: Evaluating Physical Commonsense for Video Generation
Bansal, Hritik
Lin, Zongyu
Xie, Tianyi
Zong, Zeshun
Yarom, Michal
Bitton, Yonatan
Jiang, Chenfanfu
Sun, Yizhou
Chang, Kai-Wei
Grover, Aditya
Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
Recent advances in internet-scale video data pretraining have led to the development of text-to-video generative models that can create high-quality videos across a broad range of visual concepts, synthesize realistic motions and render complex objects. Hence, these generative models have the potential to become general-purpose simulators of the physical world. However, it is unclear how far we are from this goal with the existing text-to-video generative models. To this end, we present VideoPhy, a benchmark designed to assess whether the generated videos follow physical commonsense for real-world activities (e.g. marbles will roll down when placed on a slanted surface). Specifically, we curate diverse prompts that involve interactions between various material types in the physical world (e.g., solid-solid, solid-fluid, fluid-fluid). We then generate videos conditioned on these captions from diverse state-of-the-art text-to-video generative models, including open models (e.g., CogVideoX) and closed models (e.g., Lumiere, Dream Machine). Our human evaluation reveals that the existing models severely lack the ability to generate videos adhering to the given text prompts, while also lack physical commonsense. Specifically, the best performing model, CogVideoX-5B, generates videos that adhere to the caption and physical laws for 39.6% of the instances. VideoPhy thus highlights that the video generative models are far from accurately simulating the physical world. Finally, we propose an auto-evaluator, VideoCon-Physics, to assess the performance reliably for the newly released models.
title VideoPhy: Evaluating Physical Commonsense for Video Generation
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2406.03520