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Bibliographic Details
Main Authors: Singh, Angelo, O'Hagan, Joseph
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2406.03994
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author Singh, Angelo
O'Hagan, Joseph
author_facet Singh, Angelo
O'Hagan, Joseph
contents Users of social virtual reality (VR) platforms often use user reviews to document incidents of witnessed and/or experienced user harassment. However, at present, research has yet to be explore utilising this data as a monitoring mechanism to identify emergent issues within social VR communities. Such a system would be of much benefit to developers and researchers as it would enable the automatic identification of emergent issues as they occur, provide a means of longitudinally analysing harassment, and reduce the reliance on alternative, high cost, monitoring methodologies, e.g. observation or interview studies. To contribute towards the development of such a system, we collected approximately 40,000 Rec Room user reviews from the Steam storefront. We then analysed our dataset's sentiment, word/term frequencies, and conducted a topic modelling analysis of the negative reviews detected in our dataset. We report our approach was capable of longitudinally monitoring changes in review sentiment and identifying high level themes related to types of harassment known to occur in social VR platforms.
format Preprint
id arxiv_https___arxiv_org_abs_2406_03994
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Exploring Topic Modelling of User Reviews as a Monitoring Mechanism for Emergent Issues Within Social VR Communities
Singh, Angelo
O'Hagan, Joseph
Human-Computer Interaction
Users of social virtual reality (VR) platforms often use user reviews to document incidents of witnessed and/or experienced user harassment. However, at present, research has yet to be explore utilising this data as a monitoring mechanism to identify emergent issues within social VR communities. Such a system would be of much benefit to developers and researchers as it would enable the automatic identification of emergent issues as they occur, provide a means of longitudinally analysing harassment, and reduce the reliance on alternative, high cost, monitoring methodologies, e.g. observation or interview studies. To contribute towards the development of such a system, we collected approximately 40,000 Rec Room user reviews from the Steam storefront. We then analysed our dataset's sentiment, word/term frequencies, and conducted a topic modelling analysis of the negative reviews detected in our dataset. We report our approach was capable of longitudinally monitoring changes in review sentiment and identifying high level themes related to types of harassment known to occur in social VR platforms.
title Exploring Topic Modelling of User Reviews as a Monitoring Mechanism for Emergent Issues Within Social VR Communities
topic Human-Computer Interaction
url https://arxiv.org/abs/2406.03994