HackAtari: Atari Learning Environments for Robust and Continual Reinforcement Learning

Fuente: arXiv
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Hauptverfasser: Delfosse, Quentin, Blüml, Jannis, Gregori, Bjarne, Kersting, Kristian
Format: Preprint
Veröffentlicht: 2024
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author Delfosse, Quentin
Blüml, Jannis
Gregori, Bjarne
Kersting, Kristian
author_facet Delfosse, Quentin
Blüml, Jannis
Gregori, Bjarne
Kersting, Kristian
contents Artificial agents' adaptability to novelty and alignment with intended behavior is crucial for their effective deployment. Reinforcement learning (RL) leverages novelty as a means of exploration, yet agents often struggle to handle novel situations, hindering generalization. To address these issues, we propose HackAtari, a framework introducing controlled novelty to the most common RL benchmark, the Atari Learning Environment. HackAtari allows us to create novel game scenarios (including simplification for curriculum learning), to swap the game elements' colors, as well as to introduce different reward signals for the agent. We demonstrate that current agents trained on the original environments include robustness failures, and evaluate HackAtari's efficacy in enhancing RL agents' robustness and aligning behavior through experiments using C51 and PPO. Overall, HackAtari can be used to improve the robustness of current and future RL algorithms, allowing Neuro-Symbolic RL, curriculum RL, causal RL, as well as LLM-driven RL. Our work underscores the significance of developing interpretable in RL agents.
format Preprint
id arxiv_https___arxiv_org_abs_2406_03997
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle HackAtari: Atari Learning Environments for Robust and Continual Reinforcement Learning
Delfosse, Quentin
Blüml, Jannis
Gregori, Bjarne
Kersting, Kristian
Artificial Intelligence
Machine Learning
Artificial agents' adaptability to novelty and alignment with intended behavior is crucial for their effective deployment. Reinforcement learning (RL) leverages novelty as a means of exploration, yet agents often struggle to handle novel situations, hindering generalization. To address these issues, we propose HackAtari, a framework introducing controlled novelty to the most common RL benchmark, the Atari Learning Environment. HackAtari allows us to create novel game scenarios (including simplification for curriculum learning), to swap the game elements' colors, as well as to introduce different reward signals for the agent. We demonstrate that current agents trained on the original environments include robustness failures, and evaluate HackAtari's efficacy in enhancing RL agents' robustness and aligning behavior through experiments using C51 and PPO. Overall, HackAtari can be used to improve the robustness of current and future RL algorithms, allowing Neuro-Symbolic RL, curriculum RL, causal RL, as well as LLM-driven RL. Our work underscores the significance of developing interpretable in RL agents.
title HackAtari: Atari Learning Environments for Robust and Continual Reinforcement Learning
topic Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2406.03997