GenHeld: Generating and Editing Handheld Objects

Fuente: arXiv
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Auteurs principaux: Min, Chaerin, Sridhar, Srinath
Format: Preprint
Publié: 2024
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author Min, Chaerin
Sridhar, Srinath
author_facet Min, Chaerin
Sridhar, Srinath
contents Grasping is an important human activity that has long been studied in robotics, computer vision, and cognitive science. Most existing works study grasping from the perspective of synthesizing hand poses conditioned on 3D or 2D object representations. We propose GenHeld to address the inverse problem of synthesizing held objects conditioned on 3D hand model or 2D image. Given a 3D model of hand, GenHeld 3D can select a plausible held object from a large dataset using compact object representations called object codes.The selected object is then positioned and oriented to form a plausible grasp without changing hand pose. If only a 2D hand image is available, GenHeld 2D can edit this image to add or replace a held object. GenHeld 2D operates by combining the abilities of GenHeld 3D with diffusion-based image editing. Results and experiments show that we outperform baselines and can generate plausible held objects in both 2D and 3D. Our experiments demonstrate that our method achieves high quality and plausibility of held object synthesis in both 3D and 2D.
format Preprint
id arxiv_https___arxiv_org_abs_2406_05059
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle GenHeld: Generating and Editing Handheld Objects
Min, Chaerin
Sridhar, Srinath
Computer Vision and Pattern Recognition
Grasping is an important human activity that has long been studied in robotics, computer vision, and cognitive science. Most existing works study grasping from the perspective of synthesizing hand poses conditioned on 3D or 2D object representations. We propose GenHeld to address the inverse problem of synthesizing held objects conditioned on 3D hand model or 2D image. Given a 3D model of hand, GenHeld 3D can select a plausible held object from a large dataset using compact object representations called object codes.The selected object is then positioned and oriented to form a plausible grasp without changing hand pose. If only a 2D hand image is available, GenHeld 2D can edit this image to add or replace a held object. GenHeld 2D operates by combining the abilities of GenHeld 3D with diffusion-based image editing. Results and experiments show that we outperform baselines and can generate plausible held objects in both 2D and 3D. Our experiments demonstrate that our method achieves high quality and plausibility of held object synthesis in both 3D and 2D.
title GenHeld: Generating and Editing Handheld Objects
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2406.05059