ProG: A Graph Prompt Learning Benchmark

Fuente: arXiv
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Main Authors: Zi, Chenyi, Zhao, Haihong, Sun, Xiangguo, Lin, Yiqing, Cheng, Hong, Li, Jia
Format: Preprint
Published: 2024
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author Zi, Chenyi
Zhao, Haihong
Sun, Xiangguo
Lin, Yiqing
Cheng, Hong
Li, Jia
author_facet Zi, Chenyi
Zhao, Haihong
Sun, Xiangguo
Lin, Yiqing
Cheng, Hong
Li, Jia
contents Artificial general intelligence on graphs has shown significant advancements across various applications, yet the traditional 'Pre-train & Fine-tune' paradigm faces inefficiencies and negative transfer issues, particularly in complex and few-shot settings. Graph prompt learning emerges as a promising alternative, leveraging lightweight prompts to manipulate data and fill the task gap by reformulating downstream tasks to the pretext. However, several critical challenges still remain: how to unify diverse graph prompt models, how to evaluate the quality of graph prompts, and to improve their usability for practical comparisons and selection. In response to these challenges, we introduce the first comprehensive benchmark for graph prompt learning. Our benchmark integrates SIX pre-training methods and FIVE state-of-the-art graph prompt techniques, evaluated across FIFTEEN diverse datasets to assess performance, flexibility, and efficiency. We also present 'ProG', an easy-to-use open-source library that streamlines the execution of various graph prompt models, facilitating objective evaluations. Additionally, we propose a unified framework that categorizes existing graph prompt methods into two main approaches: prompts as graphs and prompts as tokens. This framework enhances the applicability and comparison of graph prompt techniques. The code is available at: https://github.com/sheldonresearch/ProG.
format Preprint
id arxiv_https___arxiv_org_abs_2406_05346
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle ProG: A Graph Prompt Learning Benchmark
Zi, Chenyi
Zhao, Haihong
Sun, Xiangguo
Lin, Yiqing
Cheng, Hong
Li, Jia
Machine Learning
Artificial general intelligence on graphs has shown significant advancements across various applications, yet the traditional 'Pre-train & Fine-tune' paradigm faces inefficiencies and negative transfer issues, particularly in complex and few-shot settings. Graph prompt learning emerges as a promising alternative, leveraging lightweight prompts to manipulate data and fill the task gap by reformulating downstream tasks to the pretext. However, several critical challenges still remain: how to unify diverse graph prompt models, how to evaluate the quality of graph prompts, and to improve their usability for practical comparisons and selection. In response to these challenges, we introduce the first comprehensive benchmark for graph prompt learning. Our benchmark integrates SIX pre-training methods and FIVE state-of-the-art graph prompt techniques, evaluated across FIFTEEN diverse datasets to assess performance, flexibility, and efficiency. We also present 'ProG', an easy-to-use open-source library that streamlines the execution of various graph prompt models, facilitating objective evaluations. Additionally, we propose a unified framework that categorizes existing graph prompt methods into two main approaches: prompts as graphs and prompts as tokens. This framework enhances the applicability and comparison of graph prompt techniques. The code is available at: https://github.com/sheldonresearch/ProG.
title ProG: A Graph Prompt Learning Benchmark
topic Machine Learning
url https://arxiv.org/abs/2406.05346