MAP-ADAPT: Real-Time Quality-Adaptive Semantic 3D Maps

Fuente: arXiv
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Main Authors: Zheng, Jianhao, Barath, Daniel, Pollefeys, Marc, Armeni, Iro
Format: Preprint
Published: 2024
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author Zheng, Jianhao
Barath, Daniel
Pollefeys, Marc
Armeni, Iro
author_facet Zheng, Jianhao
Barath, Daniel
Pollefeys, Marc
Armeni, Iro
contents Creating 3D semantic reconstructions of environments is fundamental to many applications, especially when related to autonomous agent operation (e.g., goal-oriented navigation or object interaction and manipulation). Commonly, 3D semantic reconstruction systems capture the entire scene in the same level of detail. However, certain tasks (e.g., object interaction) require a fine-grained and high-resolution map, particularly if the objects to interact are of small size or intricate geometry. In recent practice, this leads to the entire map being in the same high-quality resolution, which results in increased computational and storage costs. To address this challenge, we propose MAP-ADAPT, a real-time method for quality-adaptive semantic 3D reconstruction using RGBD frames. MAP-ADAPT is the first adaptive semantic 3D mapping algorithm that, unlike prior work, generates directly a single map with regions of different quality based on both the semantic information and the geometric complexity of the scene. Leveraging a semantic SLAM pipeline for pose and semantic estimation, we achieve comparable or superior results to state-of-the-art methods on synthetic and real-world data, while significantly reducing storage and computation requirements.
format Preprint
id arxiv_https___arxiv_org_abs_2406_05849
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle MAP-ADAPT: Real-Time Quality-Adaptive Semantic 3D Maps
Zheng, Jianhao
Barath, Daniel
Pollefeys, Marc
Armeni, Iro
Robotics
Creating 3D semantic reconstructions of environments is fundamental to many applications, especially when related to autonomous agent operation (e.g., goal-oriented navigation or object interaction and manipulation). Commonly, 3D semantic reconstruction systems capture the entire scene in the same level of detail. However, certain tasks (e.g., object interaction) require a fine-grained and high-resolution map, particularly if the objects to interact are of small size or intricate geometry. In recent practice, this leads to the entire map being in the same high-quality resolution, which results in increased computational and storage costs. To address this challenge, we propose MAP-ADAPT, a real-time method for quality-adaptive semantic 3D reconstruction using RGBD frames. MAP-ADAPT is the first adaptive semantic 3D mapping algorithm that, unlike prior work, generates directly a single map with regions of different quality based on both the semantic information and the geometric complexity of the scene. Leveraging a semantic SLAM pipeline for pose and semantic estimation, we achieve comparable or superior results to state-of-the-art methods on synthetic and real-world data, while significantly reducing storage and computation requirements.
title MAP-ADAPT: Real-Time Quality-Adaptive Semantic 3D Maps
topic Robotics
url https://arxiv.org/abs/2406.05849