Politics in Games -- An Overview and Classification
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arXiv
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| Main Authors: | , , , , , , |
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| Format: | Preprint |
| Published: |
2024
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| _version_ | 1866929382064390144 |
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| author | Gutwenger, Lisa Keller, Stephan Dolezal, Martin Schnögl, Bernhard Rous, Sebastian Poier, Klaus Pirker, Johanna |
| author_facet | Gutwenger, Lisa Keller, Stephan Dolezal, Martin Schnögl, Bernhard Rous, Sebastian Poier, Klaus Pirker, Johanna |
| contents | The representation of politics in media influences societal perceptions and attitudes. Video games, as a pervasive form of media, contribute significantly to this phenomenon. In this work, we explore political themes within video games by analyzing politically-themed games on game distribution platforms including Steam. We conducted a statistical examination of games with political context to identify patterns and use this as a basis to introduce a first taxonomy to categorize and better understand the interplay between politics and video games. This taxonomy offers a first framework for analyzing political content in games and also sets a foundation for future research in this field. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2406_07379 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | Politics in Games -- An Overview and Classification Gutwenger, Lisa Keller, Stephan Dolezal, Martin Schnögl, Bernhard Rous, Sebastian Poier, Klaus Pirker, Johanna Human-Computer Interaction J.4; I.3; K.4 The representation of politics in media influences societal perceptions and attitudes. Video games, as a pervasive form of media, contribute significantly to this phenomenon. In this work, we explore political themes within video games by analyzing politically-themed games on game distribution platforms including Steam. We conducted a statistical examination of games with political context to identify patterns and use this as a basis to introduce a first taxonomy to categorize and better understand the interplay between politics and video games. This taxonomy offers a first framework for analyzing political content in games and also sets a foundation for future research in this field. |
| title | Politics in Games -- An Overview and Classification |
| topic | Human-Computer Interaction J.4; I.3; K.4 |
| url | https://arxiv.org/abs/2406.07379 |