4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models

Fuente: arXiv
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Main Authors: Yu, Heng, Wang, Chaoyang, Zhuang, Peiye, Menapace, Willi, Siarohin, Aliaksandr, Cao, Junli, Jeni, Laszlo A, Tulyakov, Sergey, Lee, Hsin-Ying
Format: Preprint
Published: 2024
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author Yu, Heng
Wang, Chaoyang
Zhuang, Peiye
Menapace, Willi
Siarohin, Aliaksandr
Cao, Junli
Jeni, Laszlo A
Tulyakov, Sergey
Lee, Hsin-Ying
author_facet Yu, Heng
Wang, Chaoyang
Zhuang, Peiye
Menapace, Willi
Siarohin, Aliaksandr
Cao, Junli
Jeni, Laszlo A
Tulyakov, Sergey
Lee, Hsin-Ying
contents Existing dynamic scene generation methods mostly rely on distilling knowledge from pre-trained 3D generative models, which are typically fine-tuned on synthetic object datasets. As a result, the generated scenes are often object-centric and lack photorealism. To address these limitations, we introduce a novel pipeline designed for photorealistic text-to-4D scene generation, discarding the dependency on multi-view generative models and instead fully utilizing video generative models trained on diverse real-world datasets. Our method begins by generating a reference video using the video generation model. We then learn the canonical 3D representation of the video using a freeze-time video, delicately generated from the reference video. To handle inconsistencies in the freeze-time video, we jointly learn a per-frame deformation to model these imperfections. We then learn the temporal deformation based on the canonical representation to capture dynamic interactions in the reference video. The pipeline facilitates the generation of dynamic scenes with enhanced photorealism and structural integrity, viewable from multiple perspectives, thereby setting a new standard in 4D scene generation.
format Preprint
id arxiv_https___arxiv_org_abs_2406_07472
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle 4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models
Yu, Heng
Wang, Chaoyang
Zhuang, Peiye
Menapace, Willi
Siarohin, Aliaksandr
Cao, Junli
Jeni, Laszlo A
Tulyakov, Sergey
Lee, Hsin-Ying
Computer Vision and Pattern Recognition
Existing dynamic scene generation methods mostly rely on distilling knowledge from pre-trained 3D generative models, which are typically fine-tuned on synthetic object datasets. As a result, the generated scenes are often object-centric and lack photorealism. To address these limitations, we introduce a novel pipeline designed for photorealistic text-to-4D scene generation, discarding the dependency on multi-view generative models and instead fully utilizing video generative models trained on diverse real-world datasets. Our method begins by generating a reference video using the video generation model. We then learn the canonical 3D representation of the video using a freeze-time video, delicately generated from the reference video. To handle inconsistencies in the freeze-time video, we jointly learn a per-frame deformation to model these imperfections. We then learn the temporal deformation based on the canonical representation to capture dynamic interactions in the reference video. The pipeline facilitates the generation of dynamic scenes with enhanced photorealism and structural integrity, viewable from multiple perspectives, thereby setting a new standard in 4D scene generation.
title 4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2406.07472