Object-level Scene Deocclusion
Fuente:
arXiv
Saved in:
| Main Authors: | Liu, Zhengzhe, Liu, Qing, Chang, Chirui, Zhang, Jianming, Pakhomov, Daniil, Zheng, Haitian, Lin, Zhe, Cohen-Or, Daniel, Fu, Chi-Wing |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
MetaShadow: Object-Centered Shadow Detection, Removal, and Synthesis
by: Wang, Tianyu, et al.
Published: (2024)
by: Wang, Tianyu, et al.
Published: (2024)
Structure-Guided Image Completion with Image-level and Object-level Semantic Discriminators
by: Zheng, Haitian, et al.
Published: (2022)
by: Zheng, Haitian, et al.
Published: (2022)
Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splatting
by: Zhu, Runsong, et al.
Published: (2025)
by: Zhu, Runsong, et al.
Published: (2025)
PEGAsus: 3D Personalization of Geometry and Appearance
by: Hu, Jingyu, et al.
Published: (2026)
by: Hu, Jingyu, et al.
Published: (2026)
ASSIST-3D: Adapted Scene Synthesis for Class-Agnostic 3D Instance Segmentation
by: Zhou, Shengchao, et al.
Published: (2025)
by: Zhou, Shengchao, et al.
Published: (2025)
CNS-Edit: 3D Shape Editing via Coupled Neural Shape Optimization
by: Hu, Jingyu, et al.
Published: (2024)
by: Hu, Jingyu, et al.
Published: (2024)
Generative Image Layer Decomposition with Visual Effects
by: Yang, Jinrui, et al.
Published: (2024)
by: Yang, Jinrui, et al.
Published: (2024)
TurboFill: Adapting Few-step Text-to-image Model for Fast Image Inpainting
by: Xie, Liangbin, et al.
Published: (2025)
by: Xie, Liangbin, et al.
Published: (2025)
Total-Decom: Decomposed 3D Scene Reconstruction with Minimal Interaction
by: Lyu, Xiaoyang, et al.
Published: (2024)
by: Lyu, Xiaoyang, et al.
Published: (2024)
How Far are AI-generated Videos from Simulating the 3D Visual World: A Learned 3D Evaluation Approach
by: Chang, Chirui, et al.
Published: (2024)
by: Chang, Chirui, et al.
Published: (2024)
Tri-Prompting: Video Diffusion with Unified Control over Scene, Subject, and Motion
by: Zhou, Zhenghong, et al.
Published: (2026)
by: Zhou, Zhenghong, et al.
Published: (2026)
CompleteMe: Reference-based Human Image Completion
by: Tsai, Yu-Ju, et al.
Published: (2025)
by: Tsai, Yu-Ju, et al.
Published: (2025)
ZipIR: Latent Pyramid Diffusion Transformer for High-Resolution Image Restoration
by: Yu, Yongsheng, et al.
Published: (2025)
by: Yu, Yongsheng, et al.
Published: (2025)
IMPRINT: Generative Object Compositing by Learning Identity-Preserving Representation
by: Song, Yizhi, et al.
Published: (2024)
by: Song, Yizhi, et al.
Published: (2024)
Make-A-Shape: a Ten-Million-scale 3D Shape Model
by: Hui, Ka-Hei, et al.
Published: (2024)
by: Hui, Ka-Hei, et al.
Published: (2024)
COS3D: Collaborative Open-Vocabulary 3D Segmentation
by: Zhu, Runsong, et al.
Published: (2025)
by: Zhu, Runsong, et al.
Published: (2025)
Detecting Every Object from Events
by: Zhang, Haitian, et al.
Published: (2024)
by: Zhang, Haitian, et al.
Published: (2024)
Agentic 3D Scene Generation with Spatially Contextualized VLMs
by: Liu, Xinhang, et al.
Published: (2025)
by: Liu, Xinhang, et al.
Published: (2025)
DOLLAR: Few-Step Video Generation via Distillation and Latent Reward Optimization
by: Ding, Zihan, et al.
Published: (2024)
by: Ding, Zihan, et al.
Published: (2024)
CHOIR: Contact-aware 4D Hand-Object Interaction Reconstruction
by: Xu, Hao, et al.
Published: (2026)
by: Xu, Hao, et al.
Published: (2026)
Rethinking Global Text Conditioning in Diffusion Transformers
by: Starodubcev, Nikita, et al.
Published: (2026)
by: Starodubcev, Nikita, et al.
Published: (2026)
HandBooster: Boosting 3D Hand-Mesh Reconstruction by Conditional Synthesis and Sampling of Hand-Object Interactions
by: Xu, Hao, et al.
Published: (2024)
by: Xu, Hao, et al.
Published: (2024)
AlbumFill: Album-Guided Reasoning and Retrieval for Personalized Image Completion
by: Tsai, Yu-Ju, et al.
Published: (2026)
by: Tsai, Yu-Ju, et al.
Published: (2026)
ObjectMorpher: 3D-Aware Image Editing via Deformable 3DGS Models
by: Xie, Yuhuan, et al.
Published: (2026)
by: Xie, Yuhuan, et al.
Published: (2026)
Both Semantics and Reconstruction Matter: Making Representation Encoders Ready for Text-to-Image Generation and Editing
by: Zhang, Shilong, et al.
Published: (2025)
by: Zhang, Shilong, et al.
Published: (2025)
LayerFusion: Harmonized Multi-Layer Text-to-Image Generation with Generative Priors
by: Dalva, Yusuf, et al.
Published: (2024)
by: Dalva, Yusuf, et al.
Published: (2024)
OmniPaint: Mastering Object-Oriented Editing via Disentangled Insertion-Removal Inpainting
by: Yu, Yongsheng, et al.
Published: (2025)
by: Yu, Yongsheng, et al.
Published: (2025)
EditVerse: Unifying Image and Video Editing and Generation with In-Context Learning
by: Ju, Xuan, et al.
Published: (2025)
by: Ju, Xuan, et al.
Published: (2025)
UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimation
by: Wang, Yinqiao, et al.
Published: (2025)
by: Wang, Yinqiao, et al.
Published: (2025)
Dynamic Worlds, Dynamic Humans: Generating Virtual Human-Scene Interaction Motion in Dynamic Scenes
by: Wang, Yin, et al.
Published: (2026)
by: Wang, Yin, et al.
Published: (2026)
Multistream Network for LiDAR and Camera-based 3D Object Detection in Outdoor Scenes
by: Ibrahim, Muhammad, et al.
Published: (2025)
by: Ibrahim, Muhammad, et al.
Published: (2025)
WonderVerse: Extendable 3D Scene Generation with Video Generative Models
by: Feng, Hao, et al.
Published: (2025)
by: Feng, Hao, et al.
Published: (2025)
PixPerfect: Seamless Latent Diffusion Local Editing with Discriminative Pixel-Space Refinement
by: Zheng, Haitian, et al.
Published: (2025)
by: Zheng, Haitian, et al.
Published: (2025)
PhyMix: Towards Physically Consistent Single-Image 3D Indoor Scene Generation with Implicit--Explicit Optimization
by: Wu, Dongli, et al.
Published: (2026)
by: Wu, Dongli, et al.
Published: (2026)
UniHuman: A Unified Model for Editing Human Images in the Wild
by: Li, Nannan, et al.
Published: (2023)
by: Li, Nannan, et al.
Published: (2023)
Multi-Object Sketch Animation by Scene Decomposition and Motion Planning
by: Liu, Jingyu, et al.
Published: (2025)
by: Liu, Jingyu, et al.
Published: (2025)
Object-level Visual Prompts for Compositional Image Generation
by: Parmar, Gaurav, et al.
Published: (2025)
by: Parmar, Gaurav, et al.
Published: (2025)
HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perception
by: Yao, Wei, et al.
Published: (2025)
by: Yao, Wei, et al.
Published: (2025)
MOGS: Monocular Object-guided Gaussian Splatting in Large Scenes
by: Zhang, Shengkai, et al.
Published: (2025)
by: Zhang, Shengkai, et al.
Published: (2025)
Refine-by-Align: Reference-Guided Artifacts Refinement through Semantic Alignment
by: Song, Yizhi, et al.
Published: (2024)
by: Song, Yizhi, et al.
Published: (2024)
Similar Items
-
MetaShadow: Object-Centered Shadow Detection, Removal, and Synthesis
by: Wang, Tianyu, et al.
Published: (2024) -
Structure-Guided Image Completion with Image-level and Object-level Semantic Discriminators
by: Zheng, Haitian, et al.
Published: (2022) -
Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splatting
by: Zhu, Runsong, et al.
Published: (2025) -
PEGAsus: 3D Personalization of Geometry and Appearance
by: Hu, Jingyu, et al.
Published: (2026) -
ASSIST-3D: Adapted Scene Synthesis for Class-Agnostic 3D Instance Segmentation
by: Zhou, Shengchao, et al.
Published: (2025)