C3DAG: Controlled 3D Animal Generation using 3D pose guidance

Fuente: arXiv
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Main Authors: Mishra, Sandeep, Saha, Oindrila, Bovik, Alan C.
Format: Preprint
Published: 2024
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author Mishra, Sandeep
Saha, Oindrila
Bovik, Alan C.
author_facet Mishra, Sandeep
Saha, Oindrila
Bovik, Alan C.
contents Recent advancements in text-to-3D generation have demonstrated the ability to generate high quality 3D assets. However while generating animals these methods underperform, often portraying inaccurate anatomy and geometry. Towards ameliorating this defect, we present C3DAG, a novel pose-Controlled text-to-3D Animal Generation framework which generates a high quality 3D animal consistent with a given pose. We also introduce an automatic 3D shape creator tool, that allows dynamic pose generation and modification via a web-based tool, and that generates a 3D balloon animal using simple geometries. A NeRF is then initialized using this 3D shape using depth-controlled SDS. In the next stage, the pre-trained NeRF is fine-tuned using quadruped-pose-controlled SDS. The pipeline that we have developed not only produces geometrically and anatomically consistent results, but also renders highly controlled 3D animals, unlike prior methods which do not allow fine-grained pose control.
format Preprint
id arxiv_https___arxiv_org_abs_2406_07742
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle C3DAG: Controlled 3D Animal Generation using 3D pose guidance
Mishra, Sandeep
Saha, Oindrila
Bovik, Alan C.
Computer Vision and Pattern Recognition
Recent advancements in text-to-3D generation have demonstrated the ability to generate high quality 3D assets. However while generating animals these methods underperform, often portraying inaccurate anatomy and geometry. Towards ameliorating this defect, we present C3DAG, a novel pose-Controlled text-to-3D Animal Generation framework which generates a high quality 3D animal consistent with a given pose. We also introduce an automatic 3D shape creator tool, that allows dynamic pose generation and modification via a web-based tool, and that generates a 3D balloon animal using simple geometries. A NeRF is then initialized using this 3D shape using depth-controlled SDS. In the next stage, the pre-trained NeRF is fine-tuned using quadruped-pose-controlled SDS. The pipeline that we have developed not only produces geometrically and anatomically consistent results, but also renders highly controlled 3D animals, unlike prior methods which do not allow fine-grained pose control.
title C3DAG: Controlled 3D Animal Generation using 3D pose guidance
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2406.07742