Foveated Path Tracing with Configurable Sampling and Block-Based Rendering

Fuente: arXiv
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Autores principales: Mohanto, Bipul, Kluge, Sven, Weier, Martin, Staadt, Oliver
Formato: Preprint
Publicado: 2024
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author Mohanto, Bipul
Kluge, Sven
Weier, Martin
Staadt, Oliver
author_facet Mohanto, Bipul
Kluge, Sven
Weier, Martin
Staadt, Oliver
contents Path tracing offers high-fidelity rendering but remains impractical for real-time applications due to slow convergence and noise. We present a dynamic foveated path tracing technique that leverages visual perception by reducing sampling towards peripheral regions. Our system achieves up to 25-fold performance gains on complex scenes at 4K resolution with minimal perceptual degradation. We validate its effectiveness using structured error maps across varying sampling rates and foveated region sizes, establishing a foundation for future research in perceptual photorealistic rendering.
format Preprint
id arxiv_https___arxiv_org_abs_2406_07981
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Foveated Path Tracing with Configurable Sampling and Block-Based Rendering
Mohanto, Bipul
Kluge, Sven
Weier, Martin
Staadt, Oliver
Graphics
Path tracing offers high-fidelity rendering but remains impractical for real-time applications due to slow convergence and noise. We present a dynamic foveated path tracing technique that leverages visual perception by reducing sampling towards peripheral regions. Our system achieves up to 25-fold performance gains on complex scenes at 4K resolution with minimal perceptual degradation. We validate its effectiveness using structured error maps across varying sampling rates and foveated region sizes, establishing a foundation for future research in perceptual photorealistic rendering.
title Foveated Path Tracing with Configurable Sampling and Block-Based Rendering
topic Graphics
url https://arxiv.org/abs/2406.07981