Efficient Adaptation in Mixed-Motive Environments via Hierarchical Opponent Modeling and Planning

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Huang, Yizhe, Liu, Anji, Kong, Fanqi, Yang, Yaodong, Zhu, Song-Chun, Feng, Xue
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866909252087447552
author Huang, Yizhe
Liu, Anji
Kong, Fanqi
Yang, Yaodong
Zhu, Song-Chun
Feng, Xue
author_facet Huang, Yizhe
Liu, Anji
Kong, Fanqi
Yang, Yaodong
Zhu, Song-Chun
Feng, Xue
contents Despite the recent successes of multi-agent reinforcement learning (MARL) algorithms, efficiently adapting to co-players in mixed-motive environments remains a significant challenge. One feasible approach is to hierarchically model co-players' behavior based on inferring their characteristics. However, these methods often encounter difficulties in efficient reasoning and utilization of inferred information. To address these issues, we propose Hierarchical Opponent modeling and Planning (HOP), a novel multi-agent decision-making algorithm that enables few-shot adaptation to unseen policies in mixed-motive environments. HOP is hierarchically composed of two modules: an opponent modeling module that infers others' goals and learns corresponding goal-conditioned policies, and a planning module that employs Monte Carlo Tree Search (MCTS) to identify the best response. Our approach improves efficiency by updating beliefs about others' goals both across and within episodes and by using information from the opponent modeling module to guide planning. Experimental results demonstrate that in mixed-motive environments, HOP exhibits superior few-shot adaptation capabilities when interacting with various unseen agents, and excels in self-play scenarios. Furthermore, the emergence of social intelligence during our experiments underscores the potential of our approach in complex multi-agent environments.
format Preprint
id arxiv_https___arxiv_org_abs_2406_08002
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Efficient Adaptation in Mixed-Motive Environments via Hierarchical Opponent Modeling and Planning
Huang, Yizhe
Liu, Anji
Kong, Fanqi
Yang, Yaodong
Zhu, Song-Chun
Feng, Xue
Artificial Intelligence
Multiagent Systems
Despite the recent successes of multi-agent reinforcement learning (MARL) algorithms, efficiently adapting to co-players in mixed-motive environments remains a significant challenge. One feasible approach is to hierarchically model co-players' behavior based on inferring their characteristics. However, these methods often encounter difficulties in efficient reasoning and utilization of inferred information. To address these issues, we propose Hierarchical Opponent modeling and Planning (HOP), a novel multi-agent decision-making algorithm that enables few-shot adaptation to unseen policies in mixed-motive environments. HOP is hierarchically composed of two modules: an opponent modeling module that infers others' goals and learns corresponding goal-conditioned policies, and a planning module that employs Monte Carlo Tree Search (MCTS) to identify the best response. Our approach improves efficiency by updating beliefs about others' goals both across and within episodes and by using information from the opponent modeling module to guide planning. Experimental results demonstrate that in mixed-motive environments, HOP exhibits superior few-shot adaptation capabilities when interacting with various unseen agents, and excels in self-play scenarios. Furthermore, the emergence of social intelligence during our experiments underscores the potential of our approach in complex multi-agent environments.
title Efficient Adaptation in Mixed-Motive Environments via Hierarchical Opponent Modeling and Planning
topic Artificial Intelligence
Multiagent Systems
url https://arxiv.org/abs/2406.08002