WonderWorld: Interactive 3D Scene Generation from a Single Image

Fuente: arXiv
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Autores principales: Yu, Hong-Xing, Duan, Haoyi, Herrmann, Charles, Freeman, William T., Wu, Jiajun
Formato: Preprint
Publicado: 2024
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author Yu, Hong-Xing
Duan, Haoyi
Herrmann, Charles
Freeman, William T.
Wu, Jiajun
author_facet Yu, Hong-Xing
Duan, Haoyi
Herrmann, Charles
Freeman, William T.
Wu, Jiajun
contents We present WonderWorld, a novel framework for interactive 3D scene generation that enables users to interactively specify scene contents and layout and see the created scenes in low latency. The major challenge lies in achieving fast generation of 3D scenes. Existing scene generation approaches fall short of speed as they often require (1) progressively generating many views and depth maps, and (2) time-consuming optimization of the scene geometry representations. We introduce the Fast Layered Gaussian Surfels (FLAGS) as our scene representation and an algorithm to generate it from a single view. Our approach does not need multiple views, and it leverages a geometry-based initialization that significantly reduces optimization time. Another challenge is generating coherent geometry that allows all scenes to be connected. We introduce the guided depth diffusion that allows partial conditioning of depth estimation. WonderWorld generates connected and diverse 3D scenes in less than 10 seconds on a single A6000 GPU, enabling real-time user interaction and exploration. We demonstrate the potential of WonderWorld for user-driven content creation and exploration in virtual environments. We release full code and software for reproducibility. Project website: https://kovenyu.com/WonderWorld/.
format Preprint
id arxiv_https___arxiv_org_abs_2406_09394
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle WonderWorld: Interactive 3D Scene Generation from a Single Image
Yu, Hong-Xing
Duan, Haoyi
Herrmann, Charles
Freeman, William T.
Wu, Jiajun
Computer Vision and Pattern Recognition
Graphics
We present WonderWorld, a novel framework for interactive 3D scene generation that enables users to interactively specify scene contents and layout and see the created scenes in low latency. The major challenge lies in achieving fast generation of 3D scenes. Existing scene generation approaches fall short of speed as they often require (1) progressively generating many views and depth maps, and (2) time-consuming optimization of the scene geometry representations. We introduce the Fast Layered Gaussian Surfels (FLAGS) as our scene representation and an algorithm to generate it from a single view. Our approach does not need multiple views, and it leverages a geometry-based initialization that significantly reduces optimization time. Another challenge is generating coherent geometry that allows all scenes to be connected. We introduce the guided depth diffusion that allows partial conditioning of depth estimation. WonderWorld generates connected and diverse 3D scenes in less than 10 seconds on a single A6000 GPU, enabling real-time user interaction and exploration. We demonstrate the potential of WonderWorld for user-driven content creation and exploration in virtual environments. We release full code and software for reproducibility. Project website: https://kovenyu.com/WonderWorld/.
title WonderWorld: Interactive 3D Scene Generation from a Single Image
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2406.09394