D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video

Fuente: arXiv
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Auteurs principaux: Kappel, Moritz, Hahlbohm, Florian, Scholz, Timon, Castillo, Susana, Theobalt, Christian, Eisemann, Martin, Golyanik, Vladislav, Magnor, Marcus
Format: Preprint
Publié: 2024
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author Kappel, Moritz
Hahlbohm, Florian
Scholz, Timon
Castillo, Susana
Theobalt, Christian
Eisemann, Martin
Golyanik, Vladislav
Magnor, Marcus
author_facet Kappel, Moritz
Hahlbohm, Florian
Scholz, Timon
Castillo, Susana
Theobalt, Christian
Eisemann, Martin
Golyanik, Vladislav
Magnor, Marcus
contents Dynamic reconstruction and spatiotemporal novel-view synthesis of non-rigidly deforming scenes recently gained increased attention. While existing work achieves impressive quality and performance on multi-view or teleporting camera setups, most methods fail to efficiently and faithfully recover motion and appearance from casual monocular captures. This paper contributes to the field by introducing a new method for dynamic novel view synthesis from monocular video, such as casual smartphone captures. Our approach represents the scene as a $\textit{dynamic neural point cloud}$, an implicit time-conditioned point distribution that encodes local geometry and appearance in separate hash-encoded neural feature grids for static and dynamic regions. By sampling a discrete point cloud from our model, we can efficiently render high-quality novel views using a fast differentiable rasterizer and neural rendering network. Similar to recent work, we leverage advances in neural scene analysis by incorporating data-driven priors like monocular depth estimation and object segmentation to resolve motion and depth ambiguities originating from the monocular captures. In addition to guiding the optimization process, we show that these priors can be exploited to explicitly initialize our scene representation to drastically improve optimization speed and final image quality. As evidenced by our experimental evaluation, our dynamic point cloud model not only enables fast optimization and real-time frame rates for interactive applications, but also achieves competitive image quality on monocular benchmark sequences. Our code and data are available online: https://moritzkappel.github.io/projects/dnpc/.
format Preprint
id arxiv_https___arxiv_org_abs_2406_10078
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video
Kappel, Moritz
Hahlbohm, Florian
Scholz, Timon
Castillo, Susana
Theobalt, Christian
Eisemann, Martin
Golyanik, Vladislav
Magnor, Marcus
Computer Vision and Pattern Recognition
Graphics
Machine Learning
Dynamic reconstruction and spatiotemporal novel-view synthesis of non-rigidly deforming scenes recently gained increased attention. While existing work achieves impressive quality and performance on multi-view or teleporting camera setups, most methods fail to efficiently and faithfully recover motion and appearance from casual monocular captures. This paper contributes to the field by introducing a new method for dynamic novel view synthesis from monocular video, such as casual smartphone captures. Our approach represents the scene as a $\textit{dynamic neural point cloud}$, an implicit time-conditioned point distribution that encodes local geometry and appearance in separate hash-encoded neural feature grids for static and dynamic regions. By sampling a discrete point cloud from our model, we can efficiently render high-quality novel views using a fast differentiable rasterizer and neural rendering network. Similar to recent work, we leverage advances in neural scene analysis by incorporating data-driven priors like monocular depth estimation and object segmentation to resolve motion and depth ambiguities originating from the monocular captures. In addition to guiding the optimization process, we show that these priors can be exploited to explicitly initialize our scene representation to drastically improve optimization speed and final image quality. As evidenced by our experimental evaluation, our dynamic point cloud model not only enables fast optimization and real-time frame rates for interactive applications, but also achieves competitive image quality on monocular benchmark sequences. Our code and data are available online: https://moritzkappel.github.io/projects/dnpc/.
title D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video
topic Computer Vision and Pattern Recognition
Graphics
Machine Learning
url https://arxiv.org/abs/2406.10078