MeshPose: Unifying DensePose and 3D Body Mesh reconstruction

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Hauptverfasser: Lê, Eric-Tuan, Kakolyris, Antonis, Koutras, Petros, Tam, Himmy, Skordos, Efstratios, Papandreou, George, Güler, Rıza Alp, Kokkinos, Iasonas
Format: Preprint
Veröffentlicht: 2024
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author Lê, Eric-Tuan
Kakolyris, Antonis
Koutras, Petros
Tam, Himmy
Skordos, Efstratios
Papandreou, George
Güler, Rıza Alp
Kokkinos, Iasonas
author_facet Lê, Eric-Tuan
Kakolyris, Antonis
Koutras, Petros
Tam, Himmy
Skordos, Efstratios
Papandreou, George
Güler, Rıza Alp
Kokkinos, Iasonas
contents DensePose provides a pixel-accurate association of images with 3D mesh coordinates, but does not provide a 3D mesh, while Human Mesh Reconstruction (HMR) systems have high 2D reprojection error, as measured by DensePose localization metrics. In this work we introduce MeshPose to jointly tackle DensePose and HMR. For this we first introduce new losses that allow us to use weak DensePose supervision to accurately localize in 2D a subset of the mesh vertices ('VertexPose'). We then lift these vertices to 3D, yielding a low-poly body mesh ('MeshPose'). Our system is trained in an end-to-end manner and is the first HMR method to attain competitive DensePose accuracy, while also being lightweight and amenable to efficient inference, making it suitable for real-time AR applications.
format Preprint
id arxiv_https___arxiv_org_abs_2406_10180
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle MeshPose: Unifying DensePose and 3D Body Mesh reconstruction
Lê, Eric-Tuan
Kakolyris, Antonis
Koutras, Petros
Tam, Himmy
Skordos, Efstratios
Papandreou, George
Güler, Rıza Alp
Kokkinos, Iasonas
Computer Vision and Pattern Recognition
68
I.2.10
DensePose provides a pixel-accurate association of images with 3D mesh coordinates, but does not provide a 3D mesh, while Human Mesh Reconstruction (HMR) systems have high 2D reprojection error, as measured by DensePose localization metrics. In this work we introduce MeshPose to jointly tackle DensePose and HMR. For this we first introduce new losses that allow us to use weak DensePose supervision to accurately localize in 2D a subset of the mesh vertices ('VertexPose'). We then lift these vertices to 3D, yielding a low-poly body mesh ('MeshPose'). Our system is trained in an end-to-end manner and is the first HMR method to attain competitive DensePose accuracy, while also being lightweight and amenable to efficient inference, making it suitable for real-time AR applications.
title MeshPose: Unifying DensePose and 3D Body Mesh reconstruction
topic Computer Vision and Pattern Recognition
68
I.2.10
url https://arxiv.org/abs/2406.10180