A Simple, Solid, and Reproducible Baseline for Bridge Bidding AI

Fuente: arXiv
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Autori principali: Kita, Haruka, Koyamada, Sotetsu, Yamaguchi, Yotaro, Ishii, Shin
Natura: Preprint
Pubblicazione: 2024
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author Kita, Haruka
Koyamada, Sotetsu
Yamaguchi, Yotaro
Ishii, Shin
author_facet Kita, Haruka
Koyamada, Sotetsu
Yamaguchi, Yotaro
Ishii, Shin
contents Contract bridge, a cooperative game characterized by imperfect information and multi-agent dynamics, poses significant challenges and serves as a critical benchmark in artificial intelligence (AI) research. Success in this domain requires agents to effectively cooperate with their partners. This study demonstrates that an appropriate combination of existing methods can perform surprisingly well in bridge bidding against WBridge5, a leading benchmark in the bridge bidding system and a multiple-time World Computer-Bridge Championship winner. Our approach is notably simple, yet it outperforms the current state-of-the-art methodologies in this field. Furthermore, we have made our code and models publicly available as open-source software. This initiative provides a strong starting foundation for future bridge AI research, facilitating the development and verification of new strategies and advancements in the field.
format Preprint
id arxiv_https___arxiv_org_abs_2406_10306
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle A Simple, Solid, and Reproducible Baseline for Bridge Bidding AI
Kita, Haruka
Koyamada, Sotetsu
Yamaguchi, Yotaro
Ishii, Shin
Artificial Intelligence
Computer Science and Game Theory
Machine Learning
Contract bridge, a cooperative game characterized by imperfect information and multi-agent dynamics, poses significant challenges and serves as a critical benchmark in artificial intelligence (AI) research. Success in this domain requires agents to effectively cooperate with their partners. This study demonstrates that an appropriate combination of existing methods can perform surprisingly well in bridge bidding against WBridge5, a leading benchmark in the bridge bidding system and a multiple-time World Computer-Bridge Championship winner. Our approach is notably simple, yet it outperforms the current state-of-the-art methodologies in this field. Furthermore, we have made our code and models publicly available as open-source software. This initiative provides a strong starting foundation for future bridge AI research, facilitating the development and verification of new strategies and advancements in the field.
title A Simple, Solid, and Reproducible Baseline for Bridge Bidding AI
topic Artificial Intelligence
Computer Science and Game Theory
Machine Learning
url https://arxiv.org/abs/2406.10306