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Hauptverfasser: Gornet, Jonathan, Hosseinzadeh, Mehdi, Sinopoli, Bruno
Format: Preprint
Veröffentlicht: 2024
Schlagworte:
Online-Zugang:https://arxiv.org/abs/2406.10418
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author Gornet, Jonathan
Hosseinzadeh, Mehdi
Sinopoli, Bruno
author_facet Gornet, Jonathan
Hosseinzadeh, Mehdi
Sinopoli, Bruno
contents Online decision-making can be formulated as the popular stochastic multi-armed bandit problem where a learner makes decisions (or takes actions) to maximize cumulative rewards collected from an unknown environment. This paper proposes to model a stochastic multi-armed bandit as an unknown linear Gaussian dynamical system, as many applications, such as bandits for dynamic pricing problems or hyperparameter selection for machine learning models, can benefit from this perspective. Following this approach, we can build a matrix representation of the system's steady-state Kalman filter that takes a set of previously collected observations from a time interval of length $s$ to predict the next reward that will be returned for each action. This paper proposes a solution in which the parameter $s$ is determined via an adaptive algorithm by analyzing the model uncertainty of the matrix representation. This algorithm helps the learner adaptively adjust its model size and its length of exploration based on the uncertainty of its environmental model. The effectiveness of the proposed scheme is demonstrated through extensive numerical studies, revealing that the proposed scheme is capable of increasing the rate of collected cumulative rewards.
format Preprint
id arxiv_https___arxiv_org_abs_2406_10418
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle An Adaptive Method for Contextual Stochastic Multi-armed Bandits with Rewards Generated by a Linear Dynamical System
Gornet, Jonathan
Hosseinzadeh, Mehdi
Sinopoli, Bruno
Systems and Control
Online decision-making can be formulated as the popular stochastic multi-armed bandit problem where a learner makes decisions (or takes actions) to maximize cumulative rewards collected from an unknown environment. This paper proposes to model a stochastic multi-armed bandit as an unknown linear Gaussian dynamical system, as many applications, such as bandits for dynamic pricing problems or hyperparameter selection for machine learning models, can benefit from this perspective. Following this approach, we can build a matrix representation of the system's steady-state Kalman filter that takes a set of previously collected observations from a time interval of length $s$ to predict the next reward that will be returned for each action. This paper proposes a solution in which the parameter $s$ is determined via an adaptive algorithm by analyzing the model uncertainty of the matrix representation. This algorithm helps the learner adaptively adjust its model size and its length of exploration based on the uncertainty of its environmental model. The effectiveness of the proposed scheme is demonstrated through extensive numerical studies, revealing that the proposed scheme is capable of increasing the rate of collected cumulative rewards.
title An Adaptive Method for Contextual Stochastic Multi-armed Bandits with Rewards Generated by a Linear Dynamical System
topic Systems and Control
url https://arxiv.org/abs/2406.10418