Beyond Raw Videos: Understanding Edited Videos with Large Multimodal Model

Fuente: arXiv
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Autores principales: Xu, Lu, Zhu, Sijie, Li, Chunyuan, Kuo, Chia-Wen, Chen, Fan, Wang, Xinyao, Chen, Guang, Du, Dawei, Yuan, Ye, Wen, Longyin
Formato: Preprint
Publicado: 2024
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author Xu, Lu
Zhu, Sijie
Li, Chunyuan
Kuo, Chia-Wen
Chen, Fan
Wang, Xinyao
Chen, Guang
Du, Dawei
Yuan, Ye
Wen, Longyin
author_facet Xu, Lu
Zhu, Sijie
Li, Chunyuan
Kuo, Chia-Wen
Chen, Fan
Wang, Xinyao
Chen, Guang
Du, Dawei
Yuan, Ye
Wen, Longyin
contents The emerging video LMMs (Large Multimodal Models) have achieved significant improvements on generic video understanding in the form of VQA (Visual Question Answering), where the raw videos are captured by cameras. However, a large portion of videos in real-world applications are edited videos, \textit{e.g.}, users usually cut and add effects/modifications to the raw video before publishing it on social media platforms. The edited videos usually have high view counts but they are not covered in existing benchmarks of video LMMs, \textit{i.e.}, ActivityNet-QA, or VideoChatGPT benchmark. In this paper, we leverage the edited videos on a popular short video platform, \textit{i.e.}, TikTok, and build a video VQA benchmark (named EditVid-QA) covering four typical editing categories, i.e., effect, funny, meme, and game. Funny and meme videos benchmark nuanced understanding and high-level reasoning, while effect and game evaluate the understanding capability of artificial design. Most of the open-source video LMMs perform poorly on the EditVid-QA benchmark, indicating a huge domain gap between edited short videos on social media and regular raw videos. To improve the generalization ability of LMMs, we collect a training set for the proposed benchmark based on both Panda-70M/WebVid raw videos and small-scale TikTok/CapCut edited videos, which boosts the performance on the proposed EditVid-QA benchmark, indicating the effectiveness of high-quality training data. We also identified a serious issue in the existing evaluation protocol using the GPT-3.5 judge, namely a "sorry" attack, where a sorry-style naive answer can achieve an extremely high rating from the GPT judge, e.g., over 4.3 for correctness score on VideoChatGPT evaluation protocol. To avoid the "sorry" attacks, we evaluate results with GPT-4 judge and keyword filtering. The dataset is released at https://github.com/XenonLamb/EditVid-QA.
format Preprint
id arxiv_https___arxiv_org_abs_2406_10484
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Beyond Raw Videos: Understanding Edited Videos with Large Multimodal Model
Xu, Lu
Zhu, Sijie
Li, Chunyuan
Kuo, Chia-Wen
Chen, Fan
Wang, Xinyao
Chen, Guang
Du, Dawei
Yuan, Ye
Wen, Longyin
Computer Vision and Pattern Recognition
The emerging video LMMs (Large Multimodal Models) have achieved significant improvements on generic video understanding in the form of VQA (Visual Question Answering), where the raw videos are captured by cameras. However, a large portion of videos in real-world applications are edited videos, \textit{e.g.}, users usually cut and add effects/modifications to the raw video before publishing it on social media platforms. The edited videos usually have high view counts but they are not covered in existing benchmarks of video LMMs, \textit{i.e.}, ActivityNet-QA, or VideoChatGPT benchmark. In this paper, we leverage the edited videos on a popular short video platform, \textit{i.e.}, TikTok, and build a video VQA benchmark (named EditVid-QA) covering four typical editing categories, i.e., effect, funny, meme, and game. Funny and meme videos benchmark nuanced understanding and high-level reasoning, while effect and game evaluate the understanding capability of artificial design. Most of the open-source video LMMs perform poorly on the EditVid-QA benchmark, indicating a huge domain gap between edited short videos on social media and regular raw videos. To improve the generalization ability of LMMs, we collect a training set for the proposed benchmark based on both Panda-70M/WebVid raw videos and small-scale TikTok/CapCut edited videos, which boosts the performance on the proposed EditVid-QA benchmark, indicating the effectiveness of high-quality training data. We also identified a serious issue in the existing evaluation protocol using the GPT-3.5 judge, namely a "sorry" attack, where a sorry-style naive answer can achieve an extremely high rating from the GPT judge, e.g., over 4.3 for correctness score on VideoChatGPT evaluation protocol. To avoid the "sorry" attacks, we evaluate results with GPT-4 judge and keyword filtering. The dataset is released at https://github.com/XenonLamb/EditVid-QA.
title Beyond Raw Videos: Understanding Edited Videos with Large Multimodal Model
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2406.10484