Connecting the Dots: Evaluating Abstract Reasoning Capabilities of LLMs Using the New York Times Connections Word Game

Fuente: arXiv
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Main Authors: Samadarshi, Prisha, Mustafa, Mariam, Kulkarni, Anushka, Rothkopf, Raven, Chakrabarty, Tuhin, Muresan, Smaranda
Format: Preprint
Published: 2024
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author Samadarshi, Prisha
Mustafa, Mariam
Kulkarni, Anushka
Rothkopf, Raven
Chakrabarty, Tuhin
Muresan, Smaranda
author_facet Samadarshi, Prisha
Mustafa, Mariam
Kulkarni, Anushka
Rothkopf, Raven
Chakrabarty, Tuhin
Muresan, Smaranda
contents The New York Times Connections game has emerged as a popular and challenging pursuit for word puzzle enthusiasts. We collect 438 Connections games to evaluate the performance of state-of-the-art large language models (LLMs) against expert and novice human players. Our results show that even the best performing LLM, Claude 3.5 Sonnet, which has otherwise shown impressive reasoning abilities on a wide variety of benchmarks, can only fully solve 18% of the games. Novice and expert players perform better than Claude 3.5 Sonnet, with expert human players significantly outperforming it. We create a taxonomy of the knowledge types required to successfully cluster and categorize words in the Connections game. We find that while LLMs perform relatively well on categorizing words based on semantic relations they struggle with other types of knowledge such as Encyclopedic Knowledge, Multiword Expressions or knowledge that combines both Word Form and Meaning. Our results establish the New York Times Connections game as a challenging benchmark for evaluating abstract reasoning capabilities in AI systems.
format Preprint
id arxiv_https___arxiv_org_abs_2406_11012
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Connecting the Dots: Evaluating Abstract Reasoning Capabilities of LLMs Using the New York Times Connections Word Game
Samadarshi, Prisha
Mustafa, Mariam
Kulkarni, Anushka
Rothkopf, Raven
Chakrabarty, Tuhin
Muresan, Smaranda
Computation and Language
Artificial Intelligence
The New York Times Connections game has emerged as a popular and challenging pursuit for word puzzle enthusiasts. We collect 438 Connections games to evaluate the performance of state-of-the-art large language models (LLMs) against expert and novice human players. Our results show that even the best performing LLM, Claude 3.5 Sonnet, which has otherwise shown impressive reasoning abilities on a wide variety of benchmarks, can only fully solve 18% of the games. Novice and expert players perform better than Claude 3.5 Sonnet, with expert human players significantly outperforming it. We create a taxonomy of the knowledge types required to successfully cluster and categorize words in the Connections game. We find that while LLMs perform relatively well on categorizing words based on semantic relations they struggle with other types of knowledge such as Encyclopedic Knowledge, Multiword Expressions or knowledge that combines both Word Form and Meaning. Our results establish the New York Times Connections game as a challenging benchmark for evaluating abstract reasoning capabilities in AI systems.
title Connecting the Dots: Evaluating Abstract Reasoning Capabilities of LLMs Using the New York Times Connections Word Game
topic Computation and Language
Artificial Intelligence
url https://arxiv.org/abs/2406.11012