WildVision: Evaluating Vision-Language Models in the Wild with Human Preferences

Fuente: arXiv
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Autori principali: Lu, Yujie, Jiang, Dongfu, Chen, Wenhu, Wang, William Yang, Choi, Yejin, Lin, Bill Yuchen
Natura: Preprint
Pubblicazione: 2024
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author Lu, Yujie
Jiang, Dongfu
Chen, Wenhu
Wang, William Yang
Choi, Yejin
Lin, Bill Yuchen
author_facet Lu, Yujie
Jiang, Dongfu
Chen, Wenhu
Wang, William Yang
Choi, Yejin
Lin, Bill Yuchen
contents Recent breakthroughs in vision-language models (VLMs) emphasize the necessity of benchmarking human preferences in real-world multimodal interactions. To address this gap, we launched WildVision-Arena (WV-Arena), an online platform that collects human preferences to evaluate VLMs. We curated WV-Bench by selecting 500 high-quality samples from 8,000 user submissions in WV-Arena. WV-Bench uses GPT-4 as the judge to compare each VLM with Claude-3-Sonnet, achieving a Spearman correlation of 0.94 with the WV-Arena Elo. This significantly outperforms other benchmarks like MMVet, MMMU, and MMStar. Our comprehensive analysis of 20K real-world interactions reveals important insights into the failure cases of top-performing VLMs. For example, we find that although GPT-4V surpasses many other models like Reka-Flash, Opus, and Yi-VL-Plus in simple visual recognition and reasoning tasks, it still faces challenges with subtle contextual cues, spatial reasoning, visual imagination, and expert domain knowledge. Additionally, current VLMs exhibit issues with hallucinations and safety when intentionally provoked. We are releasing our chat and feedback data to further advance research in the field of VLMs.
format Preprint
id arxiv_https___arxiv_org_abs_2406_11069
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle WildVision: Evaluating Vision-Language Models in the Wild with Human Preferences
Lu, Yujie
Jiang, Dongfu
Chen, Wenhu
Wang, William Yang
Choi, Yejin
Lin, Bill Yuchen
Computer Vision and Pattern Recognition
Artificial Intelligence
Computation and Language
Recent breakthroughs in vision-language models (VLMs) emphasize the necessity of benchmarking human preferences in real-world multimodal interactions. To address this gap, we launched WildVision-Arena (WV-Arena), an online platform that collects human preferences to evaluate VLMs. We curated WV-Bench by selecting 500 high-quality samples from 8,000 user submissions in WV-Arena. WV-Bench uses GPT-4 as the judge to compare each VLM with Claude-3-Sonnet, achieving a Spearman correlation of 0.94 with the WV-Arena Elo. This significantly outperforms other benchmarks like MMVet, MMMU, and MMStar. Our comprehensive analysis of 20K real-world interactions reveals important insights into the failure cases of top-performing VLMs. For example, we find that although GPT-4V surpasses many other models like Reka-Flash, Opus, and Yi-VL-Plus in simple visual recognition and reasoning tasks, it still faces challenges with subtle contextual cues, spatial reasoning, visual imagination, and expert domain knowledge. Additionally, current VLMs exhibit issues with hallucinations and safety when intentionally provoked. We are releasing our chat and feedback data to further advance research in the field of VLMs.
title WildVision: Evaluating Vision-Language Models in the Wild with Human Preferences
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Computation and Language
url https://arxiv.org/abs/2406.11069