Consistency^2: Consistent and Fast 3D Painting with Latent Consistency Models

Fuente: arXiv
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Auteurs principaux: Wang, Tianfu, Obukhov, Anton, Schindler, Konrad
Format: Preprint
Publié: 2024
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author Wang, Tianfu
Obukhov, Anton
Schindler, Konrad
author_facet Wang, Tianfu
Obukhov, Anton
Schindler, Konrad
contents Generative 3D Painting is among the top productivity boosters in high-resolution 3D asset management and recycling. Ever since text-to-image models became accessible for inference on consumer hardware, the performance of 3D Painting methods has consistently improved and is currently close to plateauing. At the core of most such models lies denoising diffusion in the latent space, an inherently time-consuming iterative process. Multiple techniques have been developed recently to accelerate generation and reduce sampling iterations by orders of magnitude. Designed for 2D generative imaging, these techniques do not come with recipes for lifting them into 3D. In this paper, we address this shortcoming by proposing a Latent Consistency Model (LCM) adaptation for the task at hand. We analyze the strengths and weaknesses of the proposed model and evaluate it quantitatively and qualitatively. Based on the Objaverse dataset samples study, our 3D painting method attains strong preference in all evaluations. Source code is available at https://github.com/kongdai123/consistency2.
format Preprint
id arxiv_https___arxiv_org_abs_2406_11202
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Consistency^2: Consistent and Fast 3D Painting with Latent Consistency Models
Wang, Tianfu
Obukhov, Anton
Schindler, Konrad
Computer Vision and Pattern Recognition
Graphics
Generative 3D Painting is among the top productivity boosters in high-resolution 3D asset management and recycling. Ever since text-to-image models became accessible for inference on consumer hardware, the performance of 3D Painting methods has consistently improved and is currently close to plateauing. At the core of most such models lies denoising diffusion in the latent space, an inherently time-consuming iterative process. Multiple techniques have been developed recently to accelerate generation and reduce sampling iterations by orders of magnitude. Designed for 2D generative imaging, these techniques do not come with recipes for lifting them into 3D. In this paper, we address this shortcoming by proposing a Latent Consistency Model (LCM) adaptation for the task at hand. We analyze the strengths and weaknesses of the proposed model and evaluate it quantitatively and qualitatively. Based on the Objaverse dataset samples study, our 3D painting method attains strong preference in all evaluations. Source code is available at https://github.com/kongdai123/consistency2.
title Consistency^2: Consistent and Fast 3D Painting with Latent Consistency Models
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2406.11202