Balancing Performance and Cost for Two-Hop Cooperative Communications: Stackelberg Game and Distributed Multi-Agent Reinforcement Learning

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Geng, Yuanzhe, Liu, Erwu, Ni, Wei, Wang, Rui, Liu, Yan, Xu, Hao, Cai, Chen, Jamalipour, Abbas
Format: Preprint
Veröffentlicht: 2024
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866911920254091264
author Geng, Yuanzhe
Liu, Erwu
Ni, Wei
Wang, Rui
Liu, Yan
Xu, Hao
Cai, Chen
Jamalipour, Abbas
author_facet Geng, Yuanzhe
Liu, Erwu
Ni, Wei
Wang, Rui
Liu, Yan
Xu, Hao
Cai, Chen
Jamalipour, Abbas
contents This paper aims to balance performance and cost in a two-hop wireless cooperative communication network where the source and relays have contradictory optimization goals and make decisions in a distributed manner. This differs from most existing works that have typically assumed that source and relay nodes follow a schedule created implicitly by a central controller. We propose that the relays form an alliance in an attempt to maximize the benefit of relaying while the source aims to increase the channel capacity cost-effectively. To this end, we establish the trade problem as a Stackelberg game, and prove the existence of its equilibrium. Another important aspect is that we use multi-agent reinforcement learning (MARL) to approach the equilibrium in a situation where the instantaneous channel state information (CSI) is unavailable, and the source and relays do not have knowledge of each other's goal. A multi-agent deep deterministic policy gradient-based framework is designed, where the relay alliance and the source act as agents. Experiments demonstrate that the proposed method can obtain an acceptable performance that is close to the game-theoretic equilibrium for all players under time-invariant environments, which considerably outperforms its potential alternatives and is only about 2.9% away from the optimal solution.
format Preprint
id arxiv_https___arxiv_org_abs_2406_11265
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Balancing Performance and Cost for Two-Hop Cooperative Communications: Stackelberg Game and Distributed Multi-Agent Reinforcement Learning
Geng, Yuanzhe
Liu, Erwu
Ni, Wei
Wang, Rui
Liu, Yan
Xu, Hao
Cai, Chen
Jamalipour, Abbas
Systems and Control
This paper aims to balance performance and cost in a two-hop wireless cooperative communication network where the source and relays have contradictory optimization goals and make decisions in a distributed manner. This differs from most existing works that have typically assumed that source and relay nodes follow a schedule created implicitly by a central controller. We propose that the relays form an alliance in an attempt to maximize the benefit of relaying while the source aims to increase the channel capacity cost-effectively. To this end, we establish the trade problem as a Stackelberg game, and prove the existence of its equilibrium. Another important aspect is that we use multi-agent reinforcement learning (MARL) to approach the equilibrium in a situation where the instantaneous channel state information (CSI) is unavailable, and the source and relays do not have knowledge of each other's goal. A multi-agent deep deterministic policy gradient-based framework is designed, where the relay alliance and the source act as agents. Experiments demonstrate that the proposed method can obtain an acceptable performance that is close to the game-theoretic equilibrium for all players under time-invariant environments, which considerably outperforms its potential alternatives and is only about 2.9% away from the optimal solution.
title Balancing Performance and Cost for Two-Hop Cooperative Communications: Stackelberg Game and Distributed Multi-Agent Reinforcement Learning
topic Systems and Control
url https://arxiv.org/abs/2406.11265