GA-Unity: A Production-Ready Unity Package for Seamless Integration of Geometric Algebra in Networked Collaborative Applications

Fuente: arXiv
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Hauptverfasser: Kamarianakis, Manos, Lydatakis, Nick, Papagiannakis, George
Format: Preprint
Veröffentlicht: 2024
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author Kamarianakis, Manos
Lydatakis, Nick
Papagiannakis, George
author_facet Kamarianakis, Manos
Lydatakis, Nick
Papagiannakis, George
contents This paper introduces GA-Unity, the first Unity package specifically designed for seamless integration of Geometric Algebra (GA) into collaborative networked applications. Indeed, in such contexts, it has been demonstrated that using multivectors for interpolation between transmitted poses reduces runtime by 16% and bandwidth usage by an average of 50% compared to traditional representation forms (vectors and quaternions); we demonstrate that GA-Unity further enhances runtime performance. Tailored for 3D Conformal Geometric Algebra, GA-Unity also offers an intuitive interface within the Unity game engine, simplifying GA integration for researchers and programmers. By eliminating the need for users to develop GA functionalities from scratch, GA-Unity expedites GA experimentation and implementation processes. Its seamless integration enables easy representation of transformation properties using multivectors, facilitating deformations and interpolations without necessitating modifications to the rendering pipeline. Furthermore, its graphical interface establishes a GA playground for developers within the familiar confines of a modern game engine. In summary, GA-Unity represents a significant advancement in GA accessibility and usability, particularly in collaborative networked environments, empowering innovation and facilitating widespread adoption across various research and programming domains while upholding high-performance standards.
format Preprint
id arxiv_https___arxiv_org_abs_2406_11560
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle GA-Unity: A Production-Ready Unity Package for Seamless Integration of Geometric Algebra in Networked Collaborative Applications
Kamarianakis, Manos
Lydatakis, Nick
Papagiannakis, George
Graphics
This paper introduces GA-Unity, the first Unity package specifically designed for seamless integration of Geometric Algebra (GA) into collaborative networked applications. Indeed, in such contexts, it has been demonstrated that using multivectors for interpolation between transmitted poses reduces runtime by 16% and bandwidth usage by an average of 50% compared to traditional representation forms (vectors and quaternions); we demonstrate that GA-Unity further enhances runtime performance. Tailored for 3D Conformal Geometric Algebra, GA-Unity also offers an intuitive interface within the Unity game engine, simplifying GA integration for researchers and programmers. By eliminating the need for users to develop GA functionalities from scratch, GA-Unity expedites GA experimentation and implementation processes. Its seamless integration enables easy representation of transformation properties using multivectors, facilitating deformations and interpolations without necessitating modifications to the rendering pipeline. Furthermore, its graphical interface establishes a GA playground for developers within the familiar confines of a modern game engine. In summary, GA-Unity represents a significant advancement in GA accessibility and usability, particularly in collaborative networked environments, empowering innovation and facilitating widespread adoption across various research and programming domains while upholding high-performance standards.
title GA-Unity: A Production-Ready Unity Package for Seamless Integration of Geometric Algebra in Networked Collaborative Applications
topic Graphics
url https://arxiv.org/abs/2406.11560