GA-Unity: A Production-Ready Unity Package for Seamless Integration of Geometric Algebra in Networked Collaborative Applications
Fuente:
arXiv
Gespeichert in:
| Hauptverfasser: | , , |
|---|---|
| Format: | Preprint |
| Veröffentlicht: |
2024
|
| Schlagworte: | |
| Online-Zugang: | |
| Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
| _version_ | 1866909229903773696 |
|---|---|
| author | Kamarianakis, Manos Lydatakis, Nick Papagiannakis, George |
| author_facet | Kamarianakis, Manos Lydatakis, Nick Papagiannakis, George |
| contents | This paper introduces GA-Unity, the first Unity package specifically designed for seamless integration of Geometric Algebra (GA) into collaborative networked applications. Indeed, in such contexts, it has been demonstrated that using multivectors for interpolation between transmitted poses reduces runtime by 16% and bandwidth usage by an average of 50% compared to traditional representation forms (vectors and quaternions); we demonstrate that GA-Unity further enhances runtime performance. Tailored for 3D Conformal Geometric Algebra, GA-Unity also offers an intuitive interface within the Unity game engine, simplifying GA integration for researchers and programmers. By eliminating the need for users to develop GA functionalities from scratch, GA-Unity expedites GA experimentation and implementation processes. Its seamless integration enables easy representation of transformation properties using multivectors, facilitating deformations and interpolations without necessitating modifications to the rendering pipeline. Furthermore, its graphical interface establishes a GA playground for developers within the familiar confines of a modern game engine. In summary, GA-Unity represents a significant advancement in GA accessibility and usability, particularly in collaborative networked environments, empowering innovation and facilitating widespread adoption across various research and programming domains while upholding high-performance standards. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2406_11560 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | GA-Unity: A Production-Ready Unity Package for Seamless Integration of Geometric Algebra in Networked Collaborative Applications Kamarianakis, Manos Lydatakis, Nick Papagiannakis, George Graphics This paper introduces GA-Unity, the first Unity package specifically designed for seamless integration of Geometric Algebra (GA) into collaborative networked applications. Indeed, in such contexts, it has been demonstrated that using multivectors for interpolation between transmitted poses reduces runtime by 16% and bandwidth usage by an average of 50% compared to traditional representation forms (vectors and quaternions); we demonstrate that GA-Unity further enhances runtime performance. Tailored for 3D Conformal Geometric Algebra, GA-Unity also offers an intuitive interface within the Unity game engine, simplifying GA integration for researchers and programmers. By eliminating the need for users to develop GA functionalities from scratch, GA-Unity expedites GA experimentation and implementation processes. Its seamless integration enables easy representation of transformation properties using multivectors, facilitating deformations and interpolations without necessitating modifications to the rendering pipeline. Furthermore, its graphical interface establishes a GA playground for developers within the familiar confines of a modern game engine. In summary, GA-Unity represents a significant advancement in GA accessibility and usability, particularly in collaborative networked environments, empowering innovation and facilitating widespread adoption across various research and programming domains while upholding high-performance standards. |
| title | GA-Unity: A Production-Ready Unity Package for Seamless Integration of Geometric Algebra in Networked Collaborative Applications |
| topic | Graphics |
| url | https://arxiv.org/abs/2406.11560 |