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Main Authors: Robrecht, Amelie Sophie, Voss, Hendric, Gottschalk, Lisa, Kopp, Stefan
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2406.12544
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author Robrecht, Amelie Sophie
Voss, Hendric
Gottschalk, Lisa
Kopp, Stefan
author_facet Robrecht, Amelie Sophie
Voss, Hendric
Gottschalk, Lisa
Kopp, Stefan
contents In human interaction, gestures serve various functions such as marking speech rhythm, highlighting key elements, and supplementing information. These gestures are also observed in explanatory contexts. However, the impact of gestures on explanations provided by virtual agents remains underexplored. A user study was carried out to investigate how different types of gestures influence perceived interaction quality and listener understanding. This study addresses the effect of gestures in explanation by developing an embodied virtual explainer integrating both beat gestures and iconic gestures to enhance its automatically generated verbal explanations. Our model combines beat gestures generated by a learned speech-driven synthesis module with manually captured iconic gestures, supporting the agent's verbal expressions about the board game Quarto! as an explanation scenario. Findings indicate that neither the use of iconic gestures alone nor their combination with beat gestures outperforms the baseline or beat-only conditions in terms of understanding. Nonetheless, compared to prior research, the embodied agent significantly enhances understanding.
format Preprint
id arxiv_https___arxiv_org_abs_2406_12544
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Integrating Representational Gestures into Automatically Generated Embodied Explanations and its Effects on Understanding and Interaction Quality
Robrecht, Amelie Sophie
Voss, Hendric
Gottschalk, Lisa
Kopp, Stefan
Human-Computer Interaction
Computer Vision and Pattern Recognition
Graphics
Sound
Audio and Speech Processing
In human interaction, gestures serve various functions such as marking speech rhythm, highlighting key elements, and supplementing information. These gestures are also observed in explanatory contexts. However, the impact of gestures on explanations provided by virtual agents remains underexplored. A user study was carried out to investigate how different types of gestures influence perceived interaction quality and listener understanding. This study addresses the effect of gestures in explanation by developing an embodied virtual explainer integrating both beat gestures and iconic gestures to enhance its automatically generated verbal explanations. Our model combines beat gestures generated by a learned speech-driven synthesis module with manually captured iconic gestures, supporting the agent's verbal expressions about the board game Quarto! as an explanation scenario. Findings indicate that neither the use of iconic gestures alone nor their combination with beat gestures outperforms the baseline or beat-only conditions in terms of understanding. Nonetheless, compared to prior research, the embodied agent significantly enhances understanding.
title Integrating Representational Gestures into Automatically Generated Embodied Explanations and its Effects on Understanding and Interaction Quality
topic Human-Computer Interaction
Computer Vision and Pattern Recognition
Graphics
Sound
Audio and Speech Processing
url https://arxiv.org/abs/2406.12544