Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Models

Fuente: arXiv
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Main Authors: Henderson, Paul, de Almeida, Melonie, Ivanova, Daniela, Anciukevičius, Titas
Format: Preprint
Published: 2024
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author Henderson, Paul
de Almeida, Melonie
Ivanova, Daniela
Anciukevičius, Titas
author_facet Henderson, Paul
de Almeida, Melonie
Ivanova, Daniela
Anciukevičius, Titas
contents We present a latent diffusion model over 3D scenes, that can be trained using only 2D image data. To achieve this, we first design an autoencoder that maps multi-view images to 3D Gaussian splats, and simultaneously builds a compressed latent representation of these splats. Then, we train a multi-view diffusion model over the latent space to learn an efficient generative model. This pipeline does not require object masks nor depths, and is suitable for complex scenes with arbitrary camera positions. We conduct careful experiments on two large-scale datasets of complex real-world scenes -- MVImgNet and RealEstate10K. We show that our approach enables generating 3D scenes in as little as 0.2 seconds, either from scratch, from a single input view, or from sparse input views. It produces diverse and high-quality results while running an order of magnitude faster than non-latent diffusion models and earlier NeRF-based generative models
format Preprint
id arxiv_https___arxiv_org_abs_2406_13099
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Models
Henderson, Paul
de Almeida, Melonie
Ivanova, Daniela
Anciukevičius, Titas
Computer Vision and Pattern Recognition
Machine Learning
We present a latent diffusion model over 3D scenes, that can be trained using only 2D image data. To achieve this, we first design an autoencoder that maps multi-view images to 3D Gaussian splats, and simultaneously builds a compressed latent representation of these splats. Then, we train a multi-view diffusion model over the latent space to learn an efficient generative model. This pipeline does not require object masks nor depths, and is suitable for complex scenes with arbitrary camera positions. We conduct careful experiments on two large-scale datasets of complex real-world scenes -- MVImgNet and RealEstate10K. We show that our approach enables generating 3D scenes in as little as 0.2 seconds, either from scratch, from a single input view, or from sparse input views. It produces diverse and high-quality results while running an order of magnitude faster than non-latent diffusion models and earlier NeRF-based generative models
title Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Models
topic Computer Vision and Pattern Recognition
Machine Learning
url https://arxiv.org/abs/2406.13099