4K4DGen: Panoramic 4D Generation at 4K Resolution

Fuente: arXiv
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Main Authors: Li, Renjie, Pan, Panwang, Yang, Bangbang, Xu, Dejia, Zhou, Shijie, Zhang, Xuanyang, Li, Zeming, Kadambi, Achuta, Wang, Zhangyang, Tu, Zhengzhong, Fan, Zhiwen
Format: Preprint
Published: 2024
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author Li, Renjie
Pan, Panwang
Yang, Bangbang
Xu, Dejia
Zhou, Shijie
Zhang, Xuanyang
Li, Zeming
Kadambi, Achuta
Wang, Zhangyang
Tu, Zhengzhong
Fan, Zhiwen
author_facet Li, Renjie
Pan, Panwang
Yang, Bangbang
Xu, Dejia
Zhou, Shijie
Zhang, Xuanyang
Li, Zeming
Kadambi, Achuta
Wang, Zhangyang
Tu, Zhengzhong
Fan, Zhiwen
contents The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. However, existing generative techniques either focus solely on dynamic objects or perform outpainting from a single perspective image, failing to meet the requirements of VR/AR applications that need free-viewpoint, 360$^{\circ}$ virtual views where users can move in all directions. In this work, we tackle the challenging task of elevating a single panorama to an immersive 4D experience. For the first time, we demonstrate the capability to generate omnidirectional dynamic scenes with 360$^{\circ}$ views at 4K (4096 $\times$ 2048) resolution, thereby providing an immersive user experience. Our method introduces a pipeline that facilitates natural scene animations and optimizes a set of dynamic Gaussians using efficient splatting techniques for real-time exploration. To overcome the lack of scene-scale annotated 4D data and models, especially in panoramic formats, we propose a novel \textbf{Panoramic Denoiser} that adapts generic 2D diffusion priors to animate consistently in 360$^{\circ}$ images, transforming them into panoramic videos with dynamic scenes at targeted regions. Subsequently, we propose \textbf{Dynamic Panoramic Lifting} to elevate the panoramic video into a 4D immersive environment while preserving spatial and temporal consistency. By transferring prior knowledge from 2D models in the perspective domain to the panoramic domain and the 4D lifting with spatial appearance and geometry regularization, we achieve high-quality Panorama-to-4D generation at a resolution of 4K for the first time.
format Preprint
id arxiv_https___arxiv_org_abs_2406_13527
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle 4K4DGen: Panoramic 4D Generation at 4K Resolution
Li, Renjie
Pan, Panwang
Yang, Bangbang
Xu, Dejia
Zhou, Shijie
Zhang, Xuanyang
Li, Zeming
Kadambi, Achuta
Wang, Zhangyang
Tu, Zhengzhong
Fan, Zhiwen
Computer Vision and Pattern Recognition
The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. However, existing generative techniques either focus solely on dynamic objects or perform outpainting from a single perspective image, failing to meet the requirements of VR/AR applications that need free-viewpoint, 360$^{\circ}$ virtual views where users can move in all directions. In this work, we tackle the challenging task of elevating a single panorama to an immersive 4D experience. For the first time, we demonstrate the capability to generate omnidirectional dynamic scenes with 360$^{\circ}$ views at 4K (4096 $\times$ 2048) resolution, thereby providing an immersive user experience. Our method introduces a pipeline that facilitates natural scene animations and optimizes a set of dynamic Gaussians using efficient splatting techniques for real-time exploration. To overcome the lack of scene-scale annotated 4D data and models, especially in panoramic formats, we propose a novel \textbf{Panoramic Denoiser} that adapts generic 2D diffusion priors to animate consistently in 360$^{\circ}$ images, transforming them into panoramic videos with dynamic scenes at targeted regions. Subsequently, we propose \textbf{Dynamic Panoramic Lifting} to elevate the panoramic video into a 4D immersive environment while preserving spatial and temporal consistency. By transferring prior knowledge from 2D models in the perspective domain to the panoramic domain and the 4D lifting with spatial appearance and geometry regularization, we achieve high-quality Panorama-to-4D generation at a resolution of 4K for the first time.
title 4K4DGen: Panoramic 4D Generation at 4K Resolution
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2406.13527