Submodular Participatory Budgeting

Fuente: arXiv
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Main Authors: Yuan, Jing, Tang, Shaojie
Format: Preprint
Published: 2024
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author Yuan, Jing
Tang, Shaojie
author_facet Yuan, Jing
Tang, Shaojie
contents Participatory budgeting refers to the practice of allocating public resources by collecting and aggregating individual preferences. Most existing studies in this field often assume an additive utility function, where each individual holds a private utility for each candidate project, and the total utility of a set of funded projects is simply the sum of the utilities of all projects. We argue that this assumption does not always hold in reality. For example, building two playgrounds in the same neighborhood does not necessarily lead to twice the utility of building a single playground. To address this, we extend the existing study by proposing a submodular participatory budgeting problem, assuming that the utility function of each individual is a monotone and submodular function over funded projects. We propose and examine three preference elicitation methods, including \emph{ranking-by-marginal-values}, \emph{ranking-by-values} and \emph{threshold approval votes}, and analyze their performances in terms of distortion. Notably, if the utility function is addicative, our aggregation rule designed for threshold approval votes achieves a better distortion than the state-of-the-art approach.
format Preprint
id arxiv_https___arxiv_org_abs_2406_13586
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Submodular Participatory Budgeting
Yuan, Jing
Tang, Shaojie
Computer Science and Game Theory
Artificial Intelligence
Participatory budgeting refers to the practice of allocating public resources by collecting and aggregating individual preferences. Most existing studies in this field often assume an additive utility function, where each individual holds a private utility for each candidate project, and the total utility of a set of funded projects is simply the sum of the utilities of all projects. We argue that this assumption does not always hold in reality. For example, building two playgrounds in the same neighborhood does not necessarily lead to twice the utility of building a single playground. To address this, we extend the existing study by proposing a submodular participatory budgeting problem, assuming that the utility function of each individual is a monotone and submodular function over funded projects. We propose and examine three preference elicitation methods, including \emph{ranking-by-marginal-values}, \emph{ranking-by-values} and \emph{threshold approval votes}, and analyze their performances in terms of distortion. Notably, if the utility function is addicative, our aggregation rule designed for threshold approval votes achieves a better distortion than the state-of-the-art approach.
title Submodular Participatory Budgeting
topic Computer Science and Game Theory
Artificial Intelligence
url https://arxiv.org/abs/2406.13586