Prioritized experience replay-based DDQN for Unmanned Vehicle Path Planning

Fuente: arXiv
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Hauptverfasser: Lipeng, Liu, Xu, Letian, Liu, Jiabei, Zhao, Haopeng, Jiang, Tongzhou, Zheng, Tianyao
Format: Preprint
Veröffentlicht: 2024
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author Lipeng, Liu
Xu, Letian
Liu, Jiabei
Zhao, Haopeng
Jiang, Tongzhou
Zheng, Tianyao
author_facet Lipeng, Liu
Xu, Letian
Liu, Jiabei
Zhao, Haopeng
Jiang, Tongzhou
Zheng, Tianyao
contents Path planning module is a key module for autonomous vehicle navigation, which directly affects its operating efficiency and safety. In complex environments with many obstacles, traditional planning algorithms often cannot meet the needs of intelligence, which may lead to problems such as dead zones in unmanned vehicles. This paper proposes a path planning algorithm based on DDQN and combines it with the prioritized experience replay method to solve the problem that traditional path planning algorithms often fall into dead zones. A series of simulation experiment results prove that the path planning algorithm based on DDQN is significantly better than other methods in terms of speed and accuracy, especially the ability to break through dead zones in extreme environments. Research shows that the path planning algorithm based on DDQN performs well in terms of path quality and safety. These research results provide an important reference for the research on automatic navigation of autonomous vehicles.
format Preprint
id arxiv_https___arxiv_org_abs_2406_17286
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Prioritized experience replay-based DDQN for Unmanned Vehicle Path Planning
Lipeng, Liu
Xu, Letian
Liu, Jiabei
Zhao, Haopeng
Jiang, Tongzhou
Zheng, Tianyao
Robotics
Systems and Control
Path planning module is a key module for autonomous vehicle navigation, which directly affects its operating efficiency and safety. In complex environments with many obstacles, traditional planning algorithms often cannot meet the needs of intelligence, which may lead to problems such as dead zones in unmanned vehicles. This paper proposes a path planning algorithm based on DDQN and combines it with the prioritized experience replay method to solve the problem that traditional path planning algorithms often fall into dead zones. A series of simulation experiment results prove that the path planning algorithm based on DDQN is significantly better than other methods in terms of speed and accuracy, especially the ability to break through dead zones in extreme environments. Research shows that the path planning algorithm based on DDQN performs well in terms of path quality and safety. These research results provide an important reference for the research on automatic navigation of autonomous vehicles.
title Prioritized experience replay-based DDQN for Unmanned Vehicle Path Planning
topic Robotics
Systems and Control
url https://arxiv.org/abs/2406.17286