The State-Action-Reward-State-Action Algorithm in Spatial Prisoner's Dilemma Game

Fuente: arXiv
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Main Authors: Yang, Lanyu, Jiang, Dongchun, Guo, Fuqiang, Fu, Mingjian
Format: Preprint
Published: 2024
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author Yang, Lanyu
Jiang, Dongchun
Guo, Fuqiang
Fu, Mingjian
author_facet Yang, Lanyu
Jiang, Dongchun
Guo, Fuqiang
Fu, Mingjian
contents Cooperative behavior is prevalent in both human society and nature. Understanding the emergence and maintenance of cooperation among self-interested individuals remains a significant challenge in evolutionary biology and social sciences. Reinforcement learning (RL) provides a suitable framework for studying evolutionary game theory as it can adapt to environmental changes and maximize expected benefits. In this study, we employ the State-Action-Reward-State-Action (SARSA) algorithm as the decision-making mechanism for individuals in evolutionary game theory. Initially, we apply SARSA to imitation learning, where agents select neighbors to imitate based on rewards. This approach allows us to observe behavioral changes in agents without independent decision-making abilities. Subsequently, SARSA is utilized for primary agents to independently choose cooperation or betrayal with their neighbors. We evaluate the impact of SARSA on cooperation rates by analyzing variations in rewards and the distribution of cooperators and defectors within the network.
format Preprint
id arxiv_https___arxiv_org_abs_2406_17326
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle The State-Action-Reward-State-Action Algorithm in Spatial Prisoner's Dilemma Game
Yang, Lanyu
Jiang, Dongchun
Guo, Fuqiang
Fu, Mingjian
Artificial Intelligence
Cooperative behavior is prevalent in both human society and nature. Understanding the emergence and maintenance of cooperation among self-interested individuals remains a significant challenge in evolutionary biology and social sciences. Reinforcement learning (RL) provides a suitable framework for studying evolutionary game theory as it can adapt to environmental changes and maximize expected benefits. In this study, we employ the State-Action-Reward-State-Action (SARSA) algorithm as the decision-making mechanism for individuals in evolutionary game theory. Initially, we apply SARSA to imitation learning, where agents select neighbors to imitate based on rewards. This approach allows us to observe behavioral changes in agents without independent decision-making abilities. Subsequently, SARSA is utilized for primary agents to independently choose cooperation or betrayal with their neighbors. We evaluate the impact of SARSA on cooperation rates by analyzing variations in rewards and the distribution of cooperators and defectors within the network.
title The State-Action-Reward-State-Action Algorithm in Spatial Prisoner's Dilemma Game
topic Artificial Intelligence
url https://arxiv.org/abs/2406.17326