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Bibliographic Details
Main Authors: Wei, Zhiwei, Yang, Nai, Xu, Wenjia, Ding, Su
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2406.18573
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author Wei, Zhiwei
Yang, Nai
Xu, Wenjia
Ding, Su
author_facet Wei, Zhiwei
Yang, Nai
Xu, Wenjia
Ding, Su
contents The grid map, often referred to as the tile map, stands as a vital tool in geospatial visualization, possessing unique attributes that differentiate it from more commonly known techniques such as choropleths and cartograms. It transforms geographic regions into grids, which requires the displacement of both region centroids and boundary nodes to establish a coherent grid arrangement. However, existing approaches typically displace region centroids and boundary nodes separately, potentially resulting in self-intersected boundaries and compromised relative orientation relations between regions. In this paper, we introduce a novel approach that leverages the Snake displacement algorithm from cartographic generalization to concurrently displace region centroids and boundary nodes. The revised Constrained Delaunay triangulation (CDT) is employed to represent the relations between regions and serves as a structural foundation for the Snake algorithm. Forces for displacing the region centroids into a grid-like pattern are then computed. These forces are iteratively applied within the Snake model until a satisfactory new boundary is achieved. Subsequently, the grid map is created by aligning the grids with the newly generated boundary, utilizing a one-to-one match algorithm to assign each region to a specific grid. Experimental results demonstrate that the proposed approach excels in maintaining the relative orientation and global shape of regions, albeit with a potential increase in local location deviations. We also present two strategies aligned with existing approaches to generate diverse grid maps for user preferences. Further details and resources are available on our project website: https://github.com/TrentonWei/DorlingMap.git.
format Preprint
id arxiv_https___arxiv_org_abs_2406_18573
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Generating grid maps via the snake model
Wei, Zhiwei
Yang, Nai
Xu, Wenjia
Ding, Su
Computer Vision and Pattern Recognition
Computers and Society
Graphics
The grid map, often referred to as the tile map, stands as a vital tool in geospatial visualization, possessing unique attributes that differentiate it from more commonly known techniques such as choropleths and cartograms. It transforms geographic regions into grids, which requires the displacement of both region centroids and boundary nodes to establish a coherent grid arrangement. However, existing approaches typically displace region centroids and boundary nodes separately, potentially resulting in self-intersected boundaries and compromised relative orientation relations between regions. In this paper, we introduce a novel approach that leverages the Snake displacement algorithm from cartographic generalization to concurrently displace region centroids and boundary nodes. The revised Constrained Delaunay triangulation (CDT) is employed to represent the relations between regions and serves as a structural foundation for the Snake algorithm. Forces for displacing the region centroids into a grid-like pattern are then computed. These forces are iteratively applied within the Snake model until a satisfactory new boundary is achieved. Subsequently, the grid map is created by aligning the grids with the newly generated boundary, utilizing a one-to-one match algorithm to assign each region to a specific grid. Experimental results demonstrate that the proposed approach excels in maintaining the relative orientation and global shape of regions, albeit with a potential increase in local location deviations. We also present two strategies aligned with existing approaches to generate diverse grid maps for user preferences. Further details and resources are available on our project website: https://github.com/TrentonWei/DorlingMap.git.
title Generating grid maps via the snake model
topic Computer Vision and Pattern Recognition
Computers and Society
Graphics
url https://arxiv.org/abs/2406.18573