Lightweight Predictive 3D Gaussian Splats

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Cao, Junli, Goel, Vidit, Wang, Chaoyang, Kag, Anil, Hu, Ju, Korolev, Sergei, Jiang, Chenfanfu, Tulyakov, Sergey, Ren, Jian
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866914850884550656
author Cao, Junli
Goel, Vidit
Wang, Chaoyang
Kag, Anil
Hu, Ju
Korolev, Sergei
Jiang, Chenfanfu
Tulyakov, Sergey
Ren, Jian
author_facet Cao, Junli
Goel, Vidit
Wang, Chaoyang
Kag, Anil
Hu, Ju
Korolev, Sergei
Jiang, Chenfanfu
Tulyakov, Sergey
Ren, Jian
contents Recent approaches representing 3D objects and scenes using Gaussian splats show increased rendering speed across a variety of platforms and devices. While rendering such representations is indeed extremely efficient, storing and transmitting them is often prohibitively expensive. To represent large-scale scenes, one often needs to store millions of 3D Gaussians, occupying gigabytes of disk space. This poses a very practical limitation, prohibiting widespread adoption.Several solutions have been proposed to strike a balance between disk size and rendering quality, noticeably reducing the visual quality. In this work, we propose a new representation that dramatically reduces the hard drive footprint while featuring similar or improved quality when compared to the standard 3D Gaussian splats. When compared to other compact solutions, ours offers higher quality renderings with significantly reduced storage, being able to efficiently run on a mobile device in real-time. Our key observation is that nearby points in the scene can share similar representations. Hence, only a small ratio of 3D points needs to be stored. We introduce an approach to identify such points which are called parent points. The discarded points called children points along with attributes can be efficiently predicted by tiny MLPs.
format Preprint
id arxiv_https___arxiv_org_abs_2406_19434
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Lightweight Predictive 3D Gaussian Splats
Cao, Junli
Goel, Vidit
Wang, Chaoyang
Kag, Anil
Hu, Ju
Korolev, Sergei
Jiang, Chenfanfu
Tulyakov, Sergey
Ren, Jian
Graphics
Artificial Intelligence
Recent approaches representing 3D objects and scenes using Gaussian splats show increased rendering speed across a variety of platforms and devices. While rendering such representations is indeed extremely efficient, storing and transmitting them is often prohibitively expensive. To represent large-scale scenes, one often needs to store millions of 3D Gaussians, occupying gigabytes of disk space. This poses a very practical limitation, prohibiting widespread adoption.Several solutions have been proposed to strike a balance between disk size and rendering quality, noticeably reducing the visual quality. In this work, we propose a new representation that dramatically reduces the hard drive footprint while featuring similar or improved quality when compared to the standard 3D Gaussian splats. When compared to other compact solutions, ours offers higher quality renderings with significantly reduced storage, being able to efficiently run on a mobile device in real-time. Our key observation is that nearby points in the scene can share similar representations. Hence, only a small ratio of 3D points needs to be stored. We introduce an approach to identify such points which are called parent points. The discarded points called children points along with attributes can be efficiently predicted by tiny MLPs.
title Lightweight Predictive 3D Gaussian Splats
topic Graphics
Artificial Intelligence
url https://arxiv.org/abs/2406.19434