How Far are AI-generated Videos from Simulating the 3D Visual World: A Learned 3D Evaluation Approach

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Hauptverfasser: Chang, Chirui, Liu, Jiahui, Liu, Zhengzhe, Lyu, Xiaoyang, Huang, Yi-Hua, Tao, Xin, Wan, Pengfei, Zhang, Di, Qi, Xiaojuan
Format: Preprint
Veröffentlicht: 2024
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author Chang, Chirui
Liu, Jiahui
Liu, Zhengzhe
Lyu, Xiaoyang
Huang, Yi-Hua
Tao, Xin
Wan, Pengfei
Zhang, Di
Qi, Xiaojuan
author_facet Chang, Chirui
Liu, Jiahui
Liu, Zhengzhe
Lyu, Xiaoyang
Huang, Yi-Hua
Tao, Xin
Wan, Pengfei
Zhang, Di
Qi, Xiaojuan
contents Recent advancements in video diffusion models enable the generation of photorealistic videos with impressive 3D consistency and temporal coherence. However, the extent to which these AI-generated videos simulate the 3D visual world remains underexplored. In this paper, we introduce Learned 3D Evaluation (L3DE), an objective, quantifiable, and interpretable method for assessing AI-generated videos' ability to simulate the real world in terms of 3D visual qualities and consistencies, without requiring manually labeled defects or quality annotations. Instead of relying on 3D reconstruction, which is prone to failure with in-the-wild videos, L3DE employs a 3D convolutional network, trained on monocular 3D cues of motion, depth, and appearance, to distinguish real from synthetic videos. Confidence scores from L3DE quantify the gap between real and synthetic videos in terms of 3D visual coherence, while a gradient-based visualization pinpoints unrealistic regions, improving interpretability. We validate L3DE through extensive experiments, demonstrating strong alignment with 3D reconstruction quality and human judgments. Our evaluations on leading generative models (e.g., Kling, Sora, and MiniMax) reveal persistent simulation gaps and subtle inconsistencies. Beyond generative video assessment, L3DE extends to broader applications: benchmarking video generation models, serving as a deepfake detector, and enhancing video synthesis by inpainting flagged inconsistencies. Project page: https://justin-crchang.github.io/l3de-project-page/
format Preprint
id arxiv_https___arxiv_org_abs_2406_19568
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle How Far are AI-generated Videos from Simulating the 3D Visual World: A Learned 3D Evaluation Approach
Chang, Chirui
Liu, Jiahui
Liu, Zhengzhe
Lyu, Xiaoyang
Huang, Yi-Hua
Tao, Xin
Wan, Pengfei
Zhang, Di
Qi, Xiaojuan
Computer Vision and Pattern Recognition
Artificial Intelligence
Recent advancements in video diffusion models enable the generation of photorealistic videos with impressive 3D consistency and temporal coherence. However, the extent to which these AI-generated videos simulate the 3D visual world remains underexplored. In this paper, we introduce Learned 3D Evaluation (L3DE), an objective, quantifiable, and interpretable method for assessing AI-generated videos' ability to simulate the real world in terms of 3D visual qualities and consistencies, without requiring manually labeled defects or quality annotations. Instead of relying on 3D reconstruction, which is prone to failure with in-the-wild videos, L3DE employs a 3D convolutional network, trained on monocular 3D cues of motion, depth, and appearance, to distinguish real from synthetic videos. Confidence scores from L3DE quantify the gap between real and synthetic videos in terms of 3D visual coherence, while a gradient-based visualization pinpoints unrealistic regions, improving interpretability. We validate L3DE through extensive experiments, demonstrating strong alignment with 3D reconstruction quality and human judgments. Our evaluations on leading generative models (e.g., Kling, Sora, and MiniMax) reveal persistent simulation gaps and subtle inconsistencies. Beyond generative video assessment, L3DE extends to broader applications: benchmarking video generation models, serving as a deepfake detector, and enhancing video synthesis by inpainting flagged inconsistencies. Project page: https://justin-crchang.github.io/l3de-project-page/
title How Far are AI-generated Videos from Simulating the 3D Visual World: A Learned 3D Evaluation Approach
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2406.19568