Network Bending of Diffusion Models for Audio-Visual Generation
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arXiv
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| Auteurs principaux: | , , |
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| Format: | Preprint |
| Publié: |
2024
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| _version_ | 1866929402629062656 |
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| author | Dzwonczyk, Luke Cella, Carmine Emanuele Ban, David |
| author_facet | Dzwonczyk, Luke Cella, Carmine Emanuele Ban, David |
| contents | In this paper we present the first steps towards the creation of a tool which enables artists to create music visualizations using pre-trained, generative, machine learning models. First, we investigate the application of network bending, the process of applying transforms within the layers of a generative network, to image generation diffusion models by utilizing a range of point-wise, tensor-wise, and morphological operators. We identify a number of visual effects that result from various operators, including some that are not easily recreated with standard image editing tools. We find that this process allows for continuous, fine-grain control of image generation which can be helpful for creative applications. Next, we generate music-reactive videos using Stable Diffusion by passing audio features as parameters to network bending operators. Finally, we comment on certain transforms which radically shift the image and the possibilities of learning more about the latent space of Stable Diffusion based on these transforms. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2406_19589 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | Network Bending of Diffusion Models for Audio-Visual Generation Dzwonczyk, Luke Cella, Carmine Emanuele Ban, David Sound Machine Learning Multimedia Audio and Speech Processing In this paper we present the first steps towards the creation of a tool which enables artists to create music visualizations using pre-trained, generative, machine learning models. First, we investigate the application of network bending, the process of applying transforms within the layers of a generative network, to image generation diffusion models by utilizing a range of point-wise, tensor-wise, and morphological operators. We identify a number of visual effects that result from various operators, including some that are not easily recreated with standard image editing tools. We find that this process allows for continuous, fine-grain control of image generation which can be helpful for creative applications. Next, we generate music-reactive videos using Stable Diffusion by passing audio features as parameters to network bending operators. Finally, we comment on certain transforms which radically shift the image and the possibilities of learning more about the latent space of Stable Diffusion based on these transforms. |
| title | Network Bending of Diffusion Models for Audio-Visual Generation |
| topic | Sound Machine Learning Multimedia Audio and Speech Processing |
| url | https://arxiv.org/abs/2406.19589 |