Multi-UAVs end-to-end Distributed Trajectory Generation over Point Cloud Data

Fuente: arXiv
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Autori principali: Marino, Antonio, Pacchierotti, Claudio, Giordano, Paolo Robuffo
Natura: Preprint
Pubblicazione: 2024
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author Marino, Antonio
Pacchierotti, Claudio
Giordano, Paolo Robuffo
author_facet Marino, Antonio
Pacchierotti, Claudio
Giordano, Paolo Robuffo
contents This paper introduces an end-to-end trajectory planning algorithm tailored for multi-UAV systems that generates collision-free trajectories in environments populated with both static and dynamic obstacles, leveraging point cloud data. Our approach consists of a 2-fork neural network fed with sensing and localization data, able to communicate intermediate learned features among the agents. One network branch crafts an initial collision-free trajectory estimate, while the other devises a neural collision constraint for subsequent optimization, ensuring trajectory continuity and adherence to physicalactuation limits. Extensive simulations in challenging cluttered environments, involving up to 25 robots and 25% obstacle density, show a collision avoidance success rate in the range of 100 -- 85%. Finally, we introduce a saliency map computation method acting on the point cloud data, offering qualitative insights into our methodology.
format Preprint
id arxiv_https___arxiv_org_abs_2406_19742
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Multi-UAVs end-to-end Distributed Trajectory Generation over Point Cloud Data
Marino, Antonio
Pacchierotti, Claudio
Giordano, Paolo Robuffo
Multiagent Systems
This paper introduces an end-to-end trajectory planning algorithm tailored for multi-UAV systems that generates collision-free trajectories in environments populated with both static and dynamic obstacles, leveraging point cloud data. Our approach consists of a 2-fork neural network fed with sensing and localization data, able to communicate intermediate learned features among the agents. One network branch crafts an initial collision-free trajectory estimate, while the other devises a neural collision constraint for subsequent optimization, ensuring trajectory continuity and adherence to physicalactuation limits. Extensive simulations in challenging cluttered environments, involving up to 25 robots and 25% obstacle density, show a collision avoidance success rate in the range of 100 -- 85%. Finally, we introduce a saliency map computation method acting on the point cloud data, offering qualitative insights into our methodology.
title Multi-UAVs end-to-end Distributed Trajectory Generation over Point Cloud Data
topic Multiagent Systems
url https://arxiv.org/abs/2406.19742