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Main Authors: Ashur, Stav, Lusardi, Maria, Markowicz, Marta, Motes, James, Morales, Marco, Har-Peled, Sariel, Amato, Nancy M.
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2407.00259
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author Ashur, Stav
Lusardi, Maria
Markowicz, Marta
Motes, James
Morales, Marco
Har-Peled, Sariel
Amato, Nancy M.
author_facet Ashur, Stav
Lusardi, Maria
Markowicz, Marta
Motes, James
Morales, Marco
Har-Peled, Sariel
Amato, Nancy M.
contents Motion planning in modified environments is a challenging task, as it compounds the innate difficulty of the motion planning problem with a changing environment. This renders some algorithmic methods such as probabilistic roadmaps less viable, as nodes and edges may become invalid as a result of these changes. In this paper, we present a method of transforming any configuration space graph, such as a roadmap, to a dynamic data structure capable of updating the validity of its nodes and edges in response to discrete changes in obstacle positions. We use methods from computational geometry to compute 3D swept volume approximations of configuration space points and curves to achieve 10-40 percent faster updates and up to 60 percent faster motion planning queries than previous algorithms while requiring a significantly shorter pre-processing phase, requiring minutes instead of hours needed by the competing method to achieve somewhat similar update times.
format Preprint
id arxiv_https___arxiv_org_abs_2407_00259
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle SPITE: Simple Polyhedral Intersection Techniques for modified Environments
Ashur, Stav
Lusardi, Maria
Markowicz, Marta
Motes, James
Morales, Marco
Har-Peled, Sariel
Amato, Nancy M.
Robotics
Motion planning in modified environments is a challenging task, as it compounds the innate difficulty of the motion planning problem with a changing environment. This renders some algorithmic methods such as probabilistic roadmaps less viable, as nodes and edges may become invalid as a result of these changes. In this paper, we present a method of transforming any configuration space graph, such as a roadmap, to a dynamic data structure capable of updating the validity of its nodes and edges in response to discrete changes in obstacle positions. We use methods from computational geometry to compute 3D swept volume approximations of configuration space points and curves to achieve 10-40 percent faster updates and up to 60 percent faster motion planning queries than previous algorithms while requiring a significantly shorter pre-processing phase, requiring minutes instead of hours needed by the competing method to achieve somewhat similar update times.
title SPITE: Simple Polyhedral Intersection Techniques for modified Environments
topic Robotics
url https://arxiv.org/abs/2407.00259