Multimodal Conditional 3D Face Geometry Generation

Fuente: arXiv
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Main Authors: Otto, Christopher, Chandran, Prashanth, Weiss, Sebastian, Gross, Markus, Zoss, Gaspard, Bradley, Derek
Format: Preprint
Published: 2024
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author Otto, Christopher
Chandran, Prashanth
Weiss, Sebastian
Gross, Markus
Zoss, Gaspard
Bradley, Derek
author_facet Otto, Christopher
Chandran, Prashanth
Weiss, Sebastian
Gross, Markus
Zoss, Gaspard
Bradley, Derek
contents We present a new method for multimodal conditional 3D face geometry generation that allows user-friendly control over the output identity and expression via a number of different conditioning signals. Within a single model, we demonstrate 3D faces generated from artistic sketches, portrait photos, Canny edges, FLAME face model parameters, 2D face landmarks, or text prompts. Our approach is based on a diffusion process that generates 3D geometry in a 2D parameterized UV domain. Geometry generation passes each conditioning signal through a set of cross-attention layers (IP-Adapter), one set for each user-defined conditioning signal. The result is an easy-to-use 3D face generation tool that produces topology-consistent, high-quality geometry with fine-grain user control.
format Preprint
id arxiv_https___arxiv_org_abs_2407_01074
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Multimodal Conditional 3D Face Geometry Generation
Otto, Christopher
Chandran, Prashanth
Weiss, Sebastian
Gross, Markus
Zoss, Gaspard
Bradley, Derek
Computer Vision and Pattern Recognition
Graphics
We present a new method for multimodal conditional 3D face geometry generation that allows user-friendly control over the output identity and expression via a number of different conditioning signals. Within a single model, we demonstrate 3D faces generated from artistic sketches, portrait photos, Canny edges, FLAME face model parameters, 2D face landmarks, or text prompts. Our approach is based on a diffusion process that generates 3D geometry in a 2D parameterized UV domain. Geometry generation passes each conditioning signal through a set of cross-attention layers (IP-Adapter), one set for each user-defined conditioning signal. The result is an easy-to-use 3D face generation tool that produces topology-consistent, high-quality geometry with fine-grain user control.
title Multimodal Conditional 3D Face Geometry Generation
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2407.01074