Deep Reinforcement Learning for Adverse Garage Scenario Generation

Fuente: arXiv
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Main Author: Li, Kai
Format: Preprint
Published: 2024
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_version_ 1866914854726533120
author Li, Kai
author_facet Li, Kai
contents Autonomous vehicles need to travel over 11 billion miles to ensure their safety. Therefore, the importance of simulation testing before real-world testing is self-evident. In recent years, the release of 3D simulators for autonomous driving, represented by Carla and CarSim, marks the transition of autonomous driving simulation testing environments from simple 2D overhead views to complex 3D models. During simulation testing, experimenters need to build static scenes and dynamic traffic flows, pedestrian flows, and other experimental elements to construct experimental scenarios. When building static scenes in 3D simulators, experimenters often need to manually construct 3D models, set parameters and attributes, which is time-consuming and labor-intensive. This thesis proposes an automated program generation framework. Based on deep reinforcement learning, this framework can generate different 2D ground script codes, on which 3D model files and map model files are built. The generated 3D ground scenes are displayed in the Carla simulator, where experimenters can use this scene for navigation algorithm simulation testing.
format Preprint
id arxiv_https___arxiv_org_abs_2407_01333
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Deep Reinforcement Learning for Adverse Garage Scenario Generation
Li, Kai
Artificial Intelligence
Machine Learning
Robotics
I.2.0; I.2.6
Autonomous vehicles need to travel over 11 billion miles to ensure their safety. Therefore, the importance of simulation testing before real-world testing is self-evident. In recent years, the release of 3D simulators for autonomous driving, represented by Carla and CarSim, marks the transition of autonomous driving simulation testing environments from simple 2D overhead views to complex 3D models. During simulation testing, experimenters need to build static scenes and dynamic traffic flows, pedestrian flows, and other experimental elements to construct experimental scenarios. When building static scenes in 3D simulators, experimenters often need to manually construct 3D models, set parameters and attributes, which is time-consuming and labor-intensive. This thesis proposes an automated program generation framework. Based on deep reinforcement learning, this framework can generate different 2D ground script codes, on which 3D model files and map model files are built. The generated 3D ground scenes are displayed in the Carla simulator, where experimenters can use this scene for navigation algorithm simulation testing.
title Deep Reinforcement Learning for Adverse Garage Scenario Generation
topic Artificial Intelligence
Machine Learning
Robotics
I.2.0; I.2.6
url https://arxiv.org/abs/2407.01333