Investigating Event-Based Cameras for Video Frame Interpolation in Sports

Fuente: arXiv
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Main Authors: Deckyvere, Antoine, Cioppa, Anthony, Giancola, Silvio, Ghanem, Bernard, Van Droogenbroeck, Marc
Format: Preprint
Published: 2024
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author Deckyvere, Antoine
Cioppa, Anthony
Giancola, Silvio
Ghanem, Bernard
Van Droogenbroeck, Marc
author_facet Deckyvere, Antoine
Cioppa, Anthony
Giancola, Silvio
Ghanem, Bernard
Van Droogenbroeck, Marc
contents Slow-motion replays provide a thrilling perspective on pivotal moments within sports games, offering a fresh and captivating visual experience. However, capturing slow-motion footage typically demands high-tech, expensive cameras and infrastructures. Deep learning Video Frame Interpolation (VFI) techniques have emerged as a promising avenue, capable of generating high-speed footage from regular camera feeds. Moreover, the utilization of event-based cameras has recently gathered attention as they provide valuable motion information between frames, further enhancing the VFI performances. In this work, we present a first investigation of event-based VFI models for generating sports slow-motion videos. Particularly, we design and implement a bi-camera recording setup, including an RGB and an event-based camera to capture sports videos, to temporally align and spatially register both cameras. Our experimental validation demonstrates that TimeLens, an off-the-shelf event-based VFI model, can effectively generate slow-motion footage for sports videos. This first investigation underscores the practical utility of event-based cameras in producing sports slow-motion content and lays the groundwork for future research endeavors in this domain.
format Preprint
id arxiv_https___arxiv_org_abs_2407_02370
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Investigating Event-Based Cameras for Video Frame Interpolation in Sports
Deckyvere, Antoine
Cioppa, Anthony
Giancola, Silvio
Ghanem, Bernard
Van Droogenbroeck, Marc
Computer Vision and Pattern Recognition
Slow-motion replays provide a thrilling perspective on pivotal moments within sports games, offering a fresh and captivating visual experience. However, capturing slow-motion footage typically demands high-tech, expensive cameras and infrastructures. Deep learning Video Frame Interpolation (VFI) techniques have emerged as a promising avenue, capable of generating high-speed footage from regular camera feeds. Moreover, the utilization of event-based cameras has recently gathered attention as they provide valuable motion information between frames, further enhancing the VFI performances. In this work, we present a first investigation of event-based VFI models for generating sports slow-motion videos. Particularly, we design and implement a bi-camera recording setup, including an RGB and an event-based camera to capture sports videos, to temporally align and spatially register both cameras. Our experimental validation demonstrates that TimeLens, an off-the-shelf event-based VFI model, can effectively generate slow-motion footage for sports videos. This first investigation underscores the practical utility of event-based cameras in producing sports slow-motion content and lays the groundwork for future research endeavors in this domain.
title Investigating Event-Based Cameras for Video Frame Interpolation in Sports
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2407.02370