AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction

Fuente: arXiv
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Hauptverfasser: Khan, Mustafa, Fazlali, Hamidreza, Sharma, Dhruv, Cao, Tongtong, Bai, Dongfeng, Ren, Yuan, Liu, Bingbing
Format: Preprint
Veröffentlicht: 2024
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author Khan, Mustafa
Fazlali, Hamidreza
Sharma, Dhruv
Cao, Tongtong
Bai, Dongfeng
Ren, Yuan
Liu, Bingbing
author_facet Khan, Mustafa
Fazlali, Hamidreza
Sharma, Dhruv
Cao, Tongtong
Bai, Dongfeng
Ren, Yuan
Liu, Bingbing
contents Realistic scene reconstruction and view synthesis are essential for advancing autonomous driving systems by simulating safety-critical scenarios. 3D Gaussian Splatting excels in real-time rendering and static scene reconstructions but struggles with modeling driving scenarios due to complex backgrounds, dynamic objects, and sparse views. We propose AutoSplat, a framework employing Gaussian splatting to achieve highly realistic reconstructions of autonomous driving scenes. By imposing geometric constraints on Gaussians representing the road and sky regions, our method enables multi-view consistent simulation of challenging scenarios including lane changes. Leveraging 3D templates, we introduce a reflected Gaussian consistency constraint to supervise both the visible and unseen side of foreground objects. Moreover, to model the dynamic appearance of foreground objects, we estimate residual spherical harmonics for each foreground Gaussian. Extensive experiments on Pandaset and KITTI demonstrate that AutoSplat outperforms state-of-the-art methods in scene reconstruction and novel view synthesis across diverse driving scenarios. Visit our project page at https://autosplat.github.io/.
format Preprint
id arxiv_https___arxiv_org_abs_2407_02598
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction
Khan, Mustafa
Fazlali, Hamidreza
Sharma, Dhruv
Cao, Tongtong
Bai, Dongfeng
Ren, Yuan
Liu, Bingbing
Computer Vision and Pattern Recognition
Artificial Intelligence
Realistic scene reconstruction and view synthesis are essential for advancing autonomous driving systems by simulating safety-critical scenarios. 3D Gaussian Splatting excels in real-time rendering and static scene reconstructions but struggles with modeling driving scenarios due to complex backgrounds, dynamic objects, and sparse views. We propose AutoSplat, a framework employing Gaussian splatting to achieve highly realistic reconstructions of autonomous driving scenes. By imposing geometric constraints on Gaussians representing the road and sky regions, our method enables multi-view consistent simulation of challenging scenarios including lane changes. Leveraging 3D templates, we introduce a reflected Gaussian consistency constraint to supervise both the visible and unseen side of foreground objects. Moreover, to model the dynamic appearance of foreground objects, we estimate residual spherical harmonics for each foreground Gaussian. Extensive experiments on Pandaset and KITTI demonstrate that AutoSplat outperforms state-of-the-art methods in scene reconstruction and novel view synthesis across diverse driving scenarios. Visit our project page at https://autosplat.github.io/.
title AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2407.02598