AcuVR: Enhancing Acupuncture Training Workflow with Virtual Reality

Fuente: arXiv
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Hauptverfasser: Zhang, Menghe, Chen, Chen, Yarmand, Matin, Rajeshkumar, Anish, Weibel, Nadir
Format: Preprint
Veröffentlicht: 2024
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author Zhang, Menghe
Chen, Chen
Yarmand, Matin
Rajeshkumar, Anish
Weibel, Nadir
author_facet Zhang, Menghe
Chen, Chen
Yarmand, Matin
Rajeshkumar, Anish
Weibel, Nadir
contents Acupuncture is a widely adopted medical practice that involves inserting thin needles into specific points on the body to alleviate pain and treat various health conditions. Current learning practices heavily rely on 2D atlases and practice on peers, which are notably less intuitive and pose risks, particularly in sensitive areas such as the eyes. To address these challenges, we introduce AcuVR, a Virtual Reality (VR) based system designed to add a layer of interactivity and realism. This innovation aims to reduce the risks associated with practicing acupuncture techniques while offering more effective learning strategies. Furthermore, AcuVR incorporates medical imaging and standardized anatomy models, enabling the simulation of customized acupuncture scenarios. This feature represents a significant advancement beyond the limitations of conventional resources such as atlases and textbooks, facilitating a more immersive and personalized learning experience. The evaluation study with eight acupuncture students and practitioners revealed high participant satisfaction and pointed to the effectiveness and potential of AcuVR as a valuable addition to acupuncture training.
format Preprint
id arxiv_https___arxiv_org_abs_2407_02614
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle AcuVR: Enhancing Acupuncture Training Workflow with Virtual Reality
Zhang, Menghe
Chen, Chen
Yarmand, Matin
Rajeshkumar, Anish
Weibel, Nadir
Human-Computer Interaction
J.3; J.4; H.5
Acupuncture is a widely adopted medical practice that involves inserting thin needles into specific points on the body to alleviate pain and treat various health conditions. Current learning practices heavily rely on 2D atlases and practice on peers, which are notably less intuitive and pose risks, particularly in sensitive areas such as the eyes. To address these challenges, we introduce AcuVR, a Virtual Reality (VR) based system designed to add a layer of interactivity and realism. This innovation aims to reduce the risks associated with practicing acupuncture techniques while offering more effective learning strategies. Furthermore, AcuVR incorporates medical imaging and standardized anatomy models, enabling the simulation of customized acupuncture scenarios. This feature represents a significant advancement beyond the limitations of conventional resources such as atlases and textbooks, facilitating a more immersive and personalized learning experience. The evaluation study with eight acupuncture students and practitioners revealed high participant satisfaction and pointed to the effectiveness and potential of AcuVR as a valuable addition to acupuncture training.
title AcuVR: Enhancing Acupuncture Training Workflow with Virtual Reality
topic Human-Computer Interaction
J.3; J.4; H.5
url https://arxiv.org/abs/2407.02614