VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors

Fuente: arXiv
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Auteurs principaux: Hwang, Sungwon, Kim, Min-Jung, Kang, Taewoong, Kang, Jayeon, Choo, Jaegul
Format: Preprint
Publié: 2024
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author Hwang, Sungwon
Kim, Min-Jung
Kang, Taewoong
Kang, Jayeon
Choo, Jaegul
author_facet Hwang, Sungwon
Kim, Min-Jung
Kang, Taewoong
Kang, Jayeon
Choo, Jaegul
contents Neural rendering-based urban scene reconstruction methods commonly rely on images collected from driving vehicles with cameras facing and moving forward. Although these methods can successfully synthesize from views similar to training camera trajectory, directing the novel view outside the training camera distribution does not guarantee on-par performance. In this paper, we tackle the Extrapolated View Synthesis (EVS) problem by evaluating the reconstructions on views such as looking left, right or downwards with respect to training camera distributions. To improve rendering quality for EVS, we initialize our model by constructing dense LiDAR map, and propose to leverage prior scene knowledge such as surface normal estimator and large-scale diffusion model. Qualitative and quantitative comparisons demonstrate the effectiveness of our methods on EVS. To the best of our knowledge, we are the first to address the EVS problem in urban scene reconstruction. Link to our project page: https://vegs3d.github.io/.
format Preprint
id arxiv_https___arxiv_org_abs_2407_02945
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors
Hwang, Sungwon
Kim, Min-Jung
Kang, Taewoong
Kang, Jayeon
Choo, Jaegul
Computer Vision and Pattern Recognition
Neural rendering-based urban scene reconstruction methods commonly rely on images collected from driving vehicles with cameras facing and moving forward. Although these methods can successfully synthesize from views similar to training camera trajectory, directing the novel view outside the training camera distribution does not guarantee on-par performance. In this paper, we tackle the Extrapolated View Synthesis (EVS) problem by evaluating the reconstructions on views such as looking left, right or downwards with respect to training camera distributions. To improve rendering quality for EVS, we initialize our model by constructing dense LiDAR map, and propose to leverage prior scene knowledge such as surface normal estimator and large-scale diffusion model. Qualitative and quantitative comparisons demonstrate the effectiveness of our methods on EVS. To the best of our knowledge, we are the first to address the EVS problem in urban scene reconstruction. Link to our project page: https://vegs3d.github.io/.
title VEGS: View Extrapolation of Urban Scenes in 3D Gaussian Splatting using Learned Priors
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2407.02945